Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

Black Ops 3 (XBO)

rKEBa8U.png

2G11RFp.png
 
Looks like 5/6 ratio for height on the roof there, and probably 5/6 for width on the gun somewhere.
 
It's the same engine used in AW right? Maybe X1 version will be closer to full 1080p? Game looks good for 60hz btw.
 
I am talking about the final build, this one is probably already old at this point. But i could see them shipping 900p for more stable framerate on X1.
 
Pic from the Xbox One version:

etoPKvy.jpg


I'm getting a sub 1600 horizontal pixel count from this. Seems to be in the region of 1300.
 
I agree. 900 on the vertical. Horizontal seems funky - between 1320 and 1360ish depending on how one counts the steps on that dark blue stripe on the left behind the UI.
 
Yeah, I've found 17/24 (1360) or 21/30 (1344), so it's in that area.

Curry-ous
 
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Well, the previous two video's were apparently 720p max, so here is a new video in 1080p:

Looks better than Duscae for sure, but not sure if it's AA or higher resolution. I hope its a higher resolution, car model should be good for pixel counting i guess?
 
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