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I was using the 1m22s 60fps video uploaded to the Xbox Press site. I did have a look through the full demo video as well (30fps).Are you guys using the High Quality footage that was uploaded`?
Right, 1152*810 @60 would be "equivalent" to 1728*1080 @ 30 or even 1920*972 (wouldn't be too bad of a black bar experience there tbh), but I'm just speaking generally here.720p/60 also equates to 1080P/30 more than 900/30.
I struggle to remember sebbi's posts on the matter but I believe did he not term 60 FPS even more difficult to achieve than doubling the pixel count?
Certainly. The game has months to go.Watching the ViDoc you definitely feel like they are still battening things down.
There could be some edict of "scale the res but make sure 60 is locked at all time, and we'll worry about upping the res later".
Our final resolution will be the result of final polish, iteration and significant optimization. You should expect ALL our IQ to improve before launch. There's zero permanent resolution information to take away from E3.
Just stick to the analysis, don't need to pollute the thread with wishlists.I think if they could lock it in at 60 fps and 900p or a similar amount of pixels, with full res alpha, that would be a pretty impressive feat.
I literally can not stop laughing at your post. My cats and wife think I'm losing my marbles.