Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

Discussion in 'Console Technology' started by Farid, Nov 7, 2008.

  1. Shortbread

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    That last photo reminds me of Killzone: Shadow Fall...
     
  2. TheAlSpark

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    Do you mean blocking artefacts? Could be either the jpeg or... maybe they have a slight DOF applied that's bugging out with low res depth buffer.
     
  3. shredenvain

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    I have gotten a Killzone vibe from CODAW since the E3 SP footage was shown.
    It definitely isnt a bad thing.
     
  4. Cyan

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    Thanks for the detailed explanation. Yesterday I saw your post, was about to reply but then mysteriously, there was nothing, but I can see now you were going expanding on it. Thanks for sharing your wisdom.

    Ah btw, yup, I got the graphics of the map mixed up with the first level of Halo 3, but obviously it isn't.

    At first I thought I'd be highly surprised if it happened, but after reading HPTupolev's "productive" post and yours, it kinds of make sense that maybe they didn't only managed to make the classic lighting of Halo 3 work but improved on it.

    If so, some instances of the game could be even more spectacular. Does it have to do with HDR? I mean, HDR to me was always about getting the light to mimic the behaviour of the human iris when your eyes get used to new light conditions.

    And Halo 3 seemed excellent to me at that.
     
  5. COPS N RAPPERS

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    Thanks for the detailed explanation on halo 3, from all of you guys! the game had some remarkable effects and lighting. I think the master chief collection pretty much nailed it, it does look a little lighter but the xb1 doesn't even break a sweat handling it at 1080p 60fps.

    Gamersyde has 12 minutes of it.
    http://www.gamersyde.com/download_halo_the_master_chief_collection_halo_3_gameplay_1-33399_en.html
    http://www.gamersyde.com/download_halo_the_master_chief_collection_halo_3_gameplay_2-33400_en.html
    http://www.gamersyde.com/download_halo_the_master_chief_collection_halo_3_environments-33398_en.html

    looks great.
     
  6. ultragpu

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    So a gaffer found a full album of ACU ps4 version, tho compressed, they look very much like 900p sadly:(.
    [​IMG]
    [​IMG]
    http://imgur.com/a/Kfagt
     
  7. TheAlSpark

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    Yeah, looks like 900p. Pretty blurry, even for that res. The aliasing seems to be pretty well managed in most of the other screenshots (can't tell how it'll be in motion). Funny there's the temporal ghosting on the crane.

    What a peculiar vertical tear (+ghosting): http://i.imgur.com/tbdHNgW.jpg Must be something funny with the temporal?
     
  8. Laa-Yosh

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    Feels like compressed video captures to me.
     
  9. TheAlSpark

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    mmhm... Need to know more about the source capture.
     
  10. Shortbread

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    Looking at the photos over at GAF, this game looks rough. Sure, the pictures are compressed, however missing shadows and a few other weird anomalies, isn't solely a compression issue. Must be an early Early EARLY build... right now as it stands, it has that Watch Dogs "What happened to the graphics" thing going on.
     
  11. TheAlSpark

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    hm...Missing shadows?

    The sun shadows are pretty well filtered for the most part at least.

    edit: Ah, right. I suppose the characters could use a slightly stronger AO when they're already in shadow to give more depth to the scene. Wonder how the HBAO+ on PC looks.

    edit2:

    Looks like they have some amount of AF, more noticeable indoors. Harder to tell outside. Probably depends on the scene.
     
  12. Shortbread

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    Mind you I can see my shadow now in a poorly lit room... this is unacceptable if this is the not the case (early build).

    [​IMG]
     
  13. TheAlSpark

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  14. Shortbread

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    I'm not going to judge it to hard... I can't tell what lighting/shadowing systems are going on truthfully. Trying to apply what happens in real-life to gaming on "how it should look like", maybe a mistake on my part.
     
  15. Globalisateur

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  16. Cyan

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    Those images look blurrier than usual for a 900p game
     
  17. TomRL

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    It looks absolutely awful, what type of anti aliasing are they using?
     
  18. DSoup

    DSoup meh
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    Vaseline? :???:
     
  19. TheAlSpark

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    Good for skin. :yep2:
     
  20. DSoup

    DSoup meh
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    The assassin does look very soft and smooth :yep2:
     
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