Because hdd read speeds are slower than cpu/mem combo, raw (uncompressed) images would actually slow load times in contrast to any reasonable compression technique.
But HDDs on next gen are theorically twice faster than on old gen. The bluray drives are even more faster and have gzip decompression hardware. And if they load all the available levels in memory when you first start the game during the splash screen, I think it's easily feasible.
And they could still use lossless compression textures instead of compressed textures:
The power behind the Xbox One and the PS4 allows us to display the game’s textures without any compression on these consoles
It's obvious they are talking about lossless compression on next gen so the textures on old gen were compressed. I guess we'll see on the Digital Foundry article the difference.