any update on MvC3, kind of worry about PS3 version when it comes to MT frame work.
Custom, there is no way that 2xMSAA with filter between subsamples does that kind of gradient.QAA or custom? It's doing something horrible to the texture. Seems more smooth than what QAA usually does. Though the only decent reference I can find is: http://upsilandre.free.fr/images/Quincunx.jpg
Seems weird that they crop the images, doesn't give an accurate representation if you're not seeing the whole image.
360 looks clearly like 2xMSAA
PS3:
QAA or custom? It's doing something horrible to the texture. Seems more smooth than what QAA usually does. Though the only decent reference I can find is: http://upsilandre.free.fr/images/Quincunx.jpg
ya, thought it might be MLAA, looks too smooth in some shots, but the game also looks a little washed out overally on ps3 and some contrast/ brightness difference. Hows does the game perform on ps3?
C2: 1024x720p supposedly
So 1152x720 for 360 (or has it been confirmed yet?) and 1024x720 for PS3? That's not too much of a difference (like CoD:BO)... hopefully the PS3 version doesn't look that much softer. Will be interesting to see the other differences.
I am curious too. They claimed that they were getting more out of the PS3 some time ago than the 360. But the final result might be much different than the initial claim
I am curious too. They claimed that they were getting more out of the PS3 some time ago than the 360. But the final result might be much different than the initial claim