Is the PS3 version 1024x720 no AA?
We don't know yet.
Is the PS3 version 1024x720 no AA?
low res alpha buffers looks the same
It's 2xAA.
It's 2xAA. Shadows have slightly different filtering.
PCF on PS3?
Is there any tearing in either version?
Hm. Why do you think is that? Do you really think it makes better scaling?
It's hard to tell the difference between both version. But I believe the PS3 version resolution seem slighly higher on first glance.
Yes, I really think it looks better when there's only horizontal scaling. Must have something to do with how the human eye works or so.
Is there any guide to do pixel count?
its not really because of how our eyes work but scaling artifacts.
the first page of this thread
nah same resolution 1024x720 and inconsistent anti-aliasing. the parity is great, although framerate could be another issue.
http://img338.imageshack.us/img338/1562/samesame.jpg
its not really because of how our eyes work but scaling artifacts.