It's a different edit, lots of new stuff in there.
- "an action game with more depth than anyone will imagine",
- he talks about how it's his dream project like jaffe had gears of war,
- development is running simultanously on the 1st and 2nd parts of the trilogy,
- alot about the layers of story telling, some cool tid-bits on the 'sentient weapon'.
- Really pushing production values, will wow gamer with spectacle and high production values (lesson learned from working with Kojima on MGS),
- more detail in the combat that most fighting games.
- many many weapons, not just sword & gun
- The main character posseses a sword, created from a living sentient machine trapped inside the weapon, very few in the world and very powerful.
- expect lots of Too Human footage coming 'real soon'
the game has 3 levels of story/depth, 1st is the defense of humanity from this attack from machines & giants, typical man vs machine, 2nd is layer is the exploration of the norse mythology, and 3rd layer they want to explore is what seperates human's from sentient AI, what defines the human soul?
I think the sentient weapons will play a huge role in the story as they look at the beings/machines in the weapons, and contrast them to the human soul