How would you react when the PSX3 spec reads 240~480 GFLOPS?

notAFanB said:
disapointed maybe. deadmeat barring the impossible (according to your numerous deductions) what might your reaction be if ps3 CELL approaches the TFLOP barrier?

Let me guess ... the answer will be :

"well, surprises are what make life interesting."
"huh ! no one can be righteous all the time."
or "uuumm ... guesstimates and speculations can be misleading."

:D
 
My guess for DMGA is that he would suddenly quiet down about the 1 TFLOP debacle and then concentrate on the "well it will be impossible to program by mere mortals" debacle.
 
that's not what I meant really. what I was trying to convey is that this post is effectively asking if avocates of this overspeculation on PS3 will eat humble pie where wrong.

my question was since DA's deductions are (for the most part) reasonable if it is the case that Sony deleviers (to an extent) a TFLOP chip. Will he reexamine his reasoning or just shrug it off?
 
NV30 is capable of outputting 200 gigaflops, and I would imagine that a year-old R300 would output even more. In two years, I wouldn't be surprised if GPUs alone could exceed 1Tflop number.
 
That's a sound point Geeforcer. Also with scei's creative marketing 1 Gflop is a given advertising point for the system.
 
PiNkY said:
That's a sound point Geeforcer. Also with scei's creative marketing 1 Gflop is a given advertising point for the system.

that's pretty much a given. then of course the the agrregate system FLOPS and what not
 
Geeforcer said:
NV30 is capable of outputting 200 gigaflops, and I would imagine that a year-old R300 would output even more. In two years, I wouldn't be surprised if GPUs alone could exceed 1Tflop number.

Yes the GPU going inside Xbox Next and N5 will be capable of at least 500 GFLOPS.
 
notAFanB said:
my question was since DA's deductions are (for the most part) reasonable if it is the case that Sony deleviers (to an extent) a TFLOP chip. Will he reexamine his reasoning or just shrug it off?

I believe my comment was addressing just that. My "inner profiler" tells me he will simply adapt to another conundrum to harp upon. The larger agenda isn't that Sony might miss the 1 TFLOP target. It is that the PS3 will fail on any and all levels... Maybe the real question DMGA could answer for us is if the PS3 turns out to be a success on a technical and functional level, how will he respond?
 
Test your FLOPs rating of your current PC CPU!
http://passmark.swmirror.com/petst.exe

3.JPG

PerfRes.gif


:LOL: :oops:

flops slops hops, give me good graphics are the importance rather than some PR crap.
 
notAFanB said:
deadmeat barring the impossible (according to your numerous deductions) what might your reaction be if ps3 CELL approaches the TFLOP barrier?

"Ken Kutaragi, fearing an insurgent Sega, had IBM and Toshiba throw in the other logic at the last moment bringing it upto the current 1TFlop."
 
<laughs> That's the one!

But on a sad note, my computer isn't that floppy... :cry:

But wait, I still have fun with it! How can that BE?
 
Oh, all this while I was asleep? Good job on your trolling, Deadmeat! ;)

What I'd say if PS3 has "only" 480Gflops? "Kick Arse!, that's at least 10x more than any pentium CPU M$ decides to stick in XB2!" Hell, even half of that will still be a massive amount of programmable computing power, but I severely doubt it will be as little as that. PS2 has 6.2 programmabe Gflops which was unheard-of levels of computing power for a cheap consumer device. The step up from that to 240GF isn't quite as impressive for a 2005 device, I truly expect more than that.

What I really wanna know though, is what YOU will say if PS3 really does have a Cell with 1Tflop performance - or near enough anyway. :devilish:

Will you like eat poison and die, or commit harakiri or something? (Appealing as the thought would seem, I don't think you have the guts for it...figuratively speaking of course. ;))


Geeforcer said:
NV30 is capable of outputting 200 gigaflops, and I would imagine that a year-old R300 would output even more. In two years, I wouldn't be surprised if GPUs alone could exceed 1Tflop number.

These are more like nvflops you know. They count literally everything on the chip that can be considered a floating-point operation, including completely hardcoded stuff like texture lookups and texel filtering that cannot be used for anything else. A rather insignificant portion of that number is actually programmable flops such as seen in a regular processor.

*G*
 
YES, I love you too sweetheart!

Now that we got our respective marriage proposals out of the way, let's resume the regularly scheduled programming for the evening...

*G*
 
These are more like nvflops you know. They count literally everything on the chip that can be considered a floating-point operation, including completely hardcoded stuff like texture lookups and texel filtering that cannot be used for anything else. A rather insignificant portion of that number is actually programmable flops such as seen in a regular processor.

Indeed.

For comparison purposes

IIRC, the xgpu was capable of 80Gflops... strangely it doesn't even double the vert perf of vu1 with approx.. 3Gflops involved in achieving that vertex perf(IIRC, faf said vu1 was used for the 66m vert numbers.)

We see how ridiculously inflated those numbers... 80Gflops gpu not even doubling the vertex perf. of a 3Gflops vu1...

NV30 is capable of outputting 200 gigaflops, and I would imagine that a year-old R300 would output even more. In two years, I wouldn't be surprised if GPUs alone could exceed 1Tflop number.

The radeon 9800 does only about 5x the vertex perf of that 3Gflops vu1...

ed
 
Paul said:
Nope, the quote from EGM clearly states "Okamoto said the console would be capable of one trillion floating point operations per second"

Go check it out.

Are you deducting that EGM is lying?

Let's get a few things straight here.

1. You don't know shit about Cell.

2. Your a rabid Xbox/PC <bleep> who is scared of Cell

3. Everytime you get proved wrong in your topics you go on and make a new one

4. Who are you to say what Sony can and cannot do?

5. There was no price issued to Broadband engine in the patent, stop pulling shit out of your ass(as usual)


The patent says that 4 PE's can be used in a server, it never says FIGURE 6; which is a BROADBAND ENGINE and 4 Visualizers which are connected. Ever take a look at the figure 6 diagrams anytime? Smells like a game console.
scan the issue. I'd like to see it
 
Go buy it, sorry I don't have a scanner.

They have an entire feature on next gen consoles including a whole page on PS3.
 
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