version said:max visible polycount on 1280*720P is 1mill /frame, 60 mill/sec
max invisible polygons 1 billion/frame 60 billion/sec on ps3
I'm gonna guess you're estimating the transform rate here, but if you're using the 1.1bn RSX figure, that's per sec, not per frame..
And does anyone know if that's the transform or setup rate? I'm guessing it's the transform rate..