Half Life 2's universe is in the game in its entirety... if you look for it. There are many people in the game who will talk to you about the events that occurred since HL1. There are newspaper clippings pinned to walls with detailed accounts of the political handover of earth.Personally I found Half-Life 2 a huge let down, the chief culprit being the story which at most points left you with little understanding of what was going on other than what you were trying to do right now. From the outset you have no idea what has transpired since the end of HL or why you're in City 17. How have the alien's become so entrenched in the world? For every question it partially answers it presents a couple more. I accept this kind of story telling is subjective, some probably love not really knowing what's going on and playing to progress the story but for me I found this very off-putting. I bought Episode 1 in the hope they'd answer some questions but it was just more of the same. I won't be buying any more episodes.
It doesn't spoon-feed you in cutscenes or an opening FMV. Some people prefer that. It's like saying Bladerunner is a poor movie in its story-telling, whereas something like American Pie has a stronger narrative voice.
So much Half Life blasphemy in this thread.
http://en.wikipedia.org/wiki/Half-Life_2#Narrative
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