Halo: Reach

The popularity of SWAT I think speaks for itself ... but I ask: How many lamenting SWAT here are good at it? Are you good at it and hating it or are you bad at it and hating it?

I am pretty good at it, but I can only stand it in small doses.
 
The problem with this is, no one carries plasma pistols,

Then maybe you should. They are great for taking down shields, too.

plasma grenades are harder to get vehicle sticks with than spikers (and you also don't spawn with plasma grenades so have to find them first)

Most maps have plasma nades (but it was only one option). As for having to get them ... the player(s) who got a vehicle had to get one as well. And if they have them your team probably does too.

Hijacking being nerfed is important because it's the great equaliser, a good player no matter what their current weapon,grenade, AA loadout still had a chance of defeating a vehicle attacker in Halo 3 if they could get close enough to hijack (you could even hijack low flying Banshees in Valhalla).

Brit and Xarthna witnessed me jacking not one but two Banshees. In the same game. Maybe you need to relearn how to jack?

In Reach they've made it much harder to do which means if you didn't equip yourself to deal with vehicles you're essentially screwed.

Part of a game is adapting. If you are running around a map with vehicles and aren't doing any of the things mentioned to deal with vehicles you are just plain playing the map wrong.

Also, I was wondering if wired controllers have a faster respone than wireless controllers and whether the difference is substantial enough to notice.
One of my friends always uses wired controllers and swears by them and he usually beats me out at melee (which doesn't normally happen - since melee is my speciality), so I was wondering whether his choice of controller helps

iirc the tests show no significant difference.

Now video lag can make a big difference.
 
Then maybe you should. They are great for taking down shields, too.



Most maps have plasma nades (but it was only one option). As for having to get them ... the player(s) who got a vehicle had to get one as well. And if they have them your team probably does too.



Brit and Xarthna witnessed me jacking not one but two Banshees. In the same game. Maybe you need to relearn how to jack?



Part of a game is adapting. If you are running around a map with vehicles and aren't doing any of the things mentioned to deal with vehicles you are just plain playing the map wrong.



iirc the tests show no significant difference.

Now video lag can make a big difference.

Yes, but plasma pistols are not common on the map and you will often spawn without access to one; and the whole point of hijacking is so you can deal with vehicles without having any specialised tools.

But maybe I'm just hijacking wrong - does anyone else think they've made it harder from Halo 3?

And what about the changes to SWAT from the beta, why they made it so you can't get instant melee kills is beyond me.

As for controller lag:
http://www.brainlazy.com/article/video-games/halo-reach-multiplayer-guide/

That guy says wired is 33 ms faster and he can notice it, so it would be the same as the difference in response between a 60fps and a 30 fps shooter.
 
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But plasma pistols are not common and the whole point of hijacking is so you can deal with vehicles without having any specialised tools.

But maybe I'm just hijacking wrong - does anyone else think they've made it harder from Halo 3?

And what about the changes to SWAT from the beta, why they made it so you can't get instant melee kills is beyond me.

As for controller lag:
http://www.brainlazy.com/article/video-games/halo-reach-multiplayer-guide/

That guy says wired is 33 ms faster and he can't notice it, so it would be the same as the difference in response between a 60fps and a 30 fps shooter.

Was not a hijacking wonder in halo 3 but i could hijack some here in reach i just can't succeed maybe my timing with the button is wrong.

And for the swat haters.
Haters gonna hate.:LOL:
 
Was not a hijacking wonder in halo 3 but i could hijack some here in reach i just can't succeed maybe my timing with the button is wrong.

And for the swat haters.
Haters gonna hate.:LOL:

Good to see others have noticed it too.
And it has nothing to do with button timing, you just hold X or RB (In H3) near a vehicle and it'll hijack it for you, even if you start holding down the button before you're in range it'll still work.
They seem to have changed it to make it harder to trigger the hijack animation
 
The popularity of SWAT I think speaks for itself ... but I ask: How many lamenting SWAT here are good at it? Are you good at it and hating it or are you bad at it and hating it?

:rolleyes:

You've played COD:MW2 with us, so you should know I'm not bad at SWAT or Sniping. MW2 is the better SWAT/Sniping experience. Why settle for substandard gameplay?
 
That guy says wired is 33 ms faster and he can't notice it, so it would be the same as the difference in response between a 60fps and a 30 fps shooter.

Yeah well, looking at that guy's info a lot of it is horribly wrong so...

He says:
Before you actually start playing Halo Reach, or any twitchy game for that matter, you really should be running the best possible hardware. Now, I’m not saying you need to throw away any equipment you have already, but there are some preferable displays to use. From best to worst it goes like this:

CRT (Big old non-HD TV) supposed 1 MicroSecond Response time
Plasma is in the 1 MicroSecond area
DLP (usually sold as rear projection sets) in the 15 MicroSecond area.
OLED (Only afforadable in phones currently) in the 25 Microsecond area.
LCD from 2 milliseconds to 16milli seconds

First he's using bad terminology, a microsecond is 1 millionth of a second, a millisecond 1/1000. all lag figures I've seen are in milliseconds.

Next, while there is a perception Plasma has less lag than LCD, frankly it's never been scientifically proven or tested, let alone equivalent to CRT! The tests I've seen it's more equivalent to LCD.

And then his LCD lag figure is low, real HDTV LCD lag can range up to 100 ms. Those figures might apply to PC monitors. But it looks more like he just took the pixel response time and used it as a lag figure.

In short I dont think he knows what he's talking about. A Shoryuken board guy did wired vs wireless controller tests and found no difference. Also, I believe a developer on a digital foundry interview mentioned controllers have a certain amount of delay, I think 16 ms, built in to them. So even if the wired was a tiny bit faster, it would be canceled out by that baseline delay anyway.
 
:rolleyes:

You've played COD:MW2 with us, so you should know I'm not bad at SWAT or Sniping. MW2 is the better SWAT/Sniping experience. Why settle for substandard gameplay?

No killstreak and its all about the headshots.
And no overpowered shit in swat no such thing as a ump or acr in Reach.
:rolleyes:
 
Okay, that I can understand. Most everyone else doesn't or couldn't explain their reason for wanting SWAT.

The rolls eyes was at Josh implying the reason people dislike SWAT is because they're not good at it, not at others who play SWAT.

What I'd really like to play is some of the custom Halo-3 style games but with Reach's armor abilities. I imagine GriffBall with armor lock or sprint or JetPacks would be quite chaotic and a nice change of pace for a play-style break. :LOL:
 
Swat is garbage. It doesn't play to any of the strengths of Halo. If I wanted to play a quick frag shooter, I'd play something that's much better at it. Playing swat is like taking all of the things that make Halo unique among shooters and removing them.
 
I've never played Halo online... in any of its incarnations.

Just thought I'd throw that out there ;)

Oh, and does anyone have any thoughts regarding performance hits and persistent recording as per my earlier (long) post?
 
I am pretty good at Swat, infact of all the Swat matches I've played I've racked up the most number of kills in about 70-80% of them but I absolutely hate playing Swat in Hemorrhage.
 
Was looking through my challenges and saw "double double", just needed to get 2 double kills in a match. Switched to multi-team and got 4. :D

Then I switched to firefight and got in with a group of 3 other guys. One guy told me to let him get the first kill for an achievement or something. I waited at least a minute and proceeded to blow up a group of jackals with a rocket launcher for a triple kill. Apparently the guy still hadn't killed anybody and was pissed. They turned out to be real jackasses so I followed them around the rest of the match and stole all of their high value kills. funs
 
OMG you griefer!

I'm finding I like the daily and weekly challenges. Gives you something to work for (other than headshots). :D
 
I'm finding I like the daily and weekly challenges. Gives you something to work for (other than headshots). :D

They're fun.. I prefer the firefight/campaign (any mode) ones. I'm finding a higher incidence of swat games when they have the "get # kills in MP matchmaking" though (easy kills!).

They should have more firefight matchmaking options to open up possibilities there too. Let's say a weekly challenge of Legendary 1 set. Or survive X-sets on Heroic. The single set (5 waves) is nice and short, but it's getting a bit dull.
 
Preparing for next weekend (aka the gaming weekend), I have just ordered Reach :cool:
Will play the game with my HALO buddy in coop (in hope that LAN works with this game!)
 
Funny, I looked at the most downloaded screenshots tonight and most of them seemed to relate to closeups of kat's posterior :p
 
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