The popularity of SWAT I think speaks for itself ... but I ask: How many lamenting SWAT here are good at it? Are you good at it and hating it or are you bad at it and hating it?
I am pretty good at it, but I can only stand it in small doses.
The popularity of SWAT I think speaks for itself ... but I ask: How many lamenting SWAT here are good at it? Are you good at it and hating it or are you bad at it and hating it?
The problem with this is, no one carries plasma pistols,
plasma grenades are harder to get vehicle sticks with than spikers (and you also don't spawn with plasma grenades so have to find them first)
Hijacking being nerfed is important because it's the great equaliser, a good player no matter what their current weapon,grenade, AA loadout still had a chance of defeating a vehicle attacker in Halo 3 if they could get close enough to hijack (you could even hijack low flying Banshees in Valhalla).
In Reach they've made it much harder to do which means if you didn't equip yourself to deal with vehicles you're essentially screwed.
Also, I was wondering if wired controllers have a faster respone than wireless controllers and whether the difference is substantial enough to notice.
One of my friends always uses wired controllers and swears by them and he usually beats me out at melee (which doesn't normally happen - since melee is my speciality), so I was wondering whether his choice of controller helps
Then maybe you should. They are great for taking down shields, too.
Most maps have plasma nades (but it was only one option). As for having to get them ... the player(s) who got a vehicle had to get one as well. And if they have them your team probably does too.
Brit and Xarthna witnessed me jacking not one but two Banshees. In the same game. Maybe you need to relearn how to jack?
Part of a game is adapting. If you are running around a map with vehicles and aren't doing any of the things mentioned to deal with vehicles you are just plain playing the map wrong.
iirc the tests show no significant difference.
Now video lag can make a big difference.
But plasma pistols are not common and the whole point of hijacking is so you can deal with vehicles without having any specialised tools.
But maybe I'm just hijacking wrong - does anyone else think they've made it harder from Halo 3?
And what about the changes to SWAT from the beta, why they made it so you can't get instant melee kills is beyond me.
As for controller lag:
http://www.brainlazy.com/article/video-games/halo-reach-multiplayer-guide/
That guy says wired is 33 ms faster and he can't notice it, so it would be the same as the difference in response between a 60fps and a 30 fps shooter.
Was not a hijacking wonder in halo 3 but i could hijack some here in reach i just can't succeed maybe my timing with the button is wrong.
And for the swat haters.
Haters gonna hate.
The popularity of SWAT I think speaks for itself ... but I ask: How many lamenting SWAT here are good at it? Are you good at it and hating it or are you bad at it and hating it?
That guy says wired is 33 ms faster and he can't notice it, so it would be the same as the difference in response between a 60fps and a 30 fps shooter.
Before you actually start playing Halo Reach, or any twitchy game for that matter, you really should be running the best possible hardware. Now, I’m not saying you need to throw away any equipment you have already, but there are some preferable displays to use. From best to worst it goes like this:
CRT (Big old non-HD TV) supposed 1 MicroSecond Response time
Plasma is in the 1 MicroSecond area
DLP (usually sold as rear projection sets) in the 15 MicroSecond area.
OLED (Only afforadable in phones currently) in the 25 Microsecond area.
LCD from 2 milliseconds to 16milli seconds
You've played COD:MW2 with us, so you should know I'm not bad at SWAT or Sniping. MW2 is the better SWAT/Sniping experience. Why settle for substandard gameplay?
I'm finding I like the daily and weekly challenges. Gives you something to work for (other than headshots).