Halo: Reach

My Halo Campaign recommended difficulty for those not controller challenged:

1 player = Heroic
2 player = Legendary
2+ players = Legendary with skulls on (depending on group skill)

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Sooo...in co op no grass,no motion blur,no fog :???: Dont remember Gears 2 having worse graphics in co op...why in Reach?

Why bring another game into this? Halo 3 and ODST took huge cuts for split screen. I guess you have a choice: design SP to accomodate split screen with no graphical reduction or design it to scale downward with split screen. This isn't to say SP cannot be done where splitscreen looks just as good but that is much harder. e.g. I don't remember Gears of War 2 having as many enemies actively on screen involved in combat, either.
 
Why bring another game into this? Halo 3 and ODST took huge cuts for split screen. I guess you have a choice: design SP to accomodate split screen with no graphical reduction or design it to scale downward with split screen. This isn't to say SP cannot be done where splitscreen looks just as good but that is much harder. e.g. I don't remember Gears of War 2 having as many enemies actively on screen involved in combat, either.
Oh oh no i did not mean to bash it or anything i just wondered whats the reason cus i did not play Halo 3 in co op and in Gears 2 i did not notice downgrade,i did not think they need to tone down the graphics a notch for split screen.No bashing on Reach though...
 
I am always curious about a reviewer/writer: Are you a journalist or are you a "gamer" (not necessarily hardcore) who enjoys writing about the industry. A journalist may be a better writer, but a long-time gamer who understands game design and can appreciate a game from various perspectives has a lot more to offer than a journalist who just happens to have gotten a job writing in the industry. Seeing how *bad* some of these guys are at playing games makes me feel that they often miss understand and under appreciate many games.

They're all gamers. College kids, mostly. People who want to work in the industry. A lot of the better ones end up as producers eventually.
 
My Halo Campaign recommended difficulty for those not controller challenged:

1 player = Heroic
2 player = Legendary
2+ players = Legendary with skulls on (depending on group skill)

Yep, Legendary co-op is the way to go. It's like 700 achievement points for one playthough.
 
Sooo...in co op no grass,no motion blur,no fog :???: Dont remember Gears 2 having worse graphics in co op...why in Reach?

What? Where are you getting this from?

In Halo 3 there was still grass and fog etc. the only difference was LOD was a bit more agressive, things like grass would stop rendering at quite a short distance, compared to single player.

But you do raise a valid point, Gears 1 and 2 had absolutely no appreciable downgrade in visuals over single player, how do they do it? Especially as in Gears each co-op screen is 1280x360 res vs the 850? x 360 res you have in H3, ODST and presumably Reach (you had black bars at the sides of the image in the 360 titles unlike H1 or 2 )
 
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What? Where are you getting this from?

In Halo 3 there was still grass and fog etc. the only difference was LOD was a bit more agressive, things like grass would stop rendering at quite a short distance, compared to single player.

But you do raise a valid point, Gears 1 and 2 had absolutely no appreciable downgrade in visuals over single player, how do they do it? Especially as in Gears each screen is 1280x360 res vs the 640 x 360 res you have in H3, ODST and presumable Reach (unlike H1 or 2)

Maybe because of the slower gameplay in Gears vs Halo.

I appreciate the no fog because I'd like it to be cleaner for the faster paced gameplay. I'm not sure about the lack of grass and motion blur and how it would affect the MP.

Games like Gears, COD and other games of similar types tend to not be as frenetic. Admittedly, I find it harder to spot enemies in COD and Killzone compared to Halo so I could be biased towards Halo.

Edit: I meant to quote Ruskie.
 
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Blast, I'll probably won't be getting the bundle until later on in the week. I hope new consoles still come with the one month gold coupon, if so, I'll be using that to evaluate if I want to get into online console gaming or not. I'm still not particularly looking forward to playing Halo with a console controller, but online with everyone here sounds like it'd be a blast.

Regards,
SB
 
That's an option, but would prefer not to have to earn achievements all over again. Although I'm not exactly someone that tries to get all or even most of them. :p

Regards,
SB
 
But you do raise a valid point, Gears 1 and 2 had absolutely no appreciable downgrade in visuals over single player, how do they do it? Especially as in Gears each co-op screen is 1280x360 res vs the 850? x 360 res you have in H3, ODST and presumably Reach (you had black bars at the sides of the image in the 360 titles unlike H1 or 2 )

It could be the case that Reach pushes the 360 more than either Gears 1 and 2. The Reach engine is certainly more impressive technically IMO.

Also I'm sure there are technical reasons behind the letterboxing in Halo's split-screen but bungie has also said that they do it to keep a similar aspect ratio to the SP.

I haven't played Gears 2 split screen, but I know Gears 1 had slowdown during the campaign in split screen co-op where Halo 3 ran rather smooth.
 
I haven't played Gears 2 split screen, but I know Gears 1 had slowdown during the campaign in split screen co-op.

Gears 2 has even more slowdown, especially when there are quite a few explosions on screen; it is very noticeable in the section where you first get to use the mortar. It's not game breaking, but that is enough to see why some developers would use a different approach.
 
If any of you get a late start, don't worry. I'm sure one or more of us will be around to do some co-op, help with achievements, etc. I know I certainly don't mind revisiting Halo's campaign.
 
Got it 7 hours ago, but had to get some sleep. Installing now.

I got to play some Reach MP at the tournament launch event last night. I typically was out on the first round (Single elimination), but had a decent amount of kills with 3 sticky plasma grenades (most for the night).

I picked up the Legendary Edition.
 
I get mine 9/16 :( There was a "shipping" issue and instead of leaving Friday (as notified) it got hung up somehow and will go out tomorrow. BOOOH! I guess that gives the scrubs a chance to warm up so I won't have to hear about my peripheral superiority. :p
 
I haven't found the code for the flaming helmet.

I wonder if I will not be able to download it until it releases in the states.

No spoilers from me, but the game is pretty awesome. You guys talked me into going into it on Heroic and I'm having my butt handed to me. I'm on the 3rd mission.
 
I've got mine, but at work so can't play it yet. Why does the box say 2-4 player coop on Xbox 360? Did they implement 4 player split screen for campaign?

Is Heroic much harder than the same difficulty in H3?

I doubt it will be as hard as Heroic was back in H1/H2.

Also anyone know what tweaks to weapons were made since the Beta? Has the magnum been nerfed? is the AR is usable now? Gravity Hammer neutered?
 
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