The VGA trailer for one, compare the material shaders on the Spartan armor in the VGA trailer to the leaked playthroughs and you can see that they have been pared back somewhat and don't look as shiny and metallic as they did before.
Specularity is a material property, so yeah, an artistic adjustment. Plus there is the matter of how strong the light is...
Come to think of it, they did the same thing to the 'Chief's armor in Halo 3, At the E3 2006 trailer it had an amazing tan, hammered finish only to be replaced with totally drab olive green armor.
Plus from Halo 1 we've known that Masterchief is the last Spartan.
If anything, the VGA trailer's contents have been upgraded, several of the Spartans have completely new head models...
At least going by the same warthog disembarkment scene, you could actually see the textures in the new rendition. The older version had a much brighter sky and spotlight, but then the rest of the scene was very dark. Reminded me of TVs at a store vs something more properly calibrated.
Edit:Could contain potential spoilers dont hope anyone is mad for forgetting to mention this.
new live action trailer..
Where my movie
http://www.youtube.com/watch?v=_IMTK7yuoq0&fmt=22&annotation_id=annotation_297148&feature=iv
Every time one of these are produced I wonder the same thing. I firmly believe a Halo movie would appeal to more than just the Halo fans and even if that weren't the case, the halo fans alone would ensure the movie's success.
Great trailer BTW
dragonelite; said:Edit:Could contain potential spoilers dont hope anyone is mad for forgetting to mention this.
new live action trailer..
Where my movie
http://www.youtube.com/watch?v=_IMTK7yuoq0&fmt=22&annotation_id=annotation_297148&feature=iv
That's probably the biggest reason - all the merchandising money & sequel rights would belong to MS. Though I don't understand why MS won't finance the movie, especially they could time it to coincide with the next big Halo game title - movies are more mainstream than games, the game would get a massive kick in public awareness (maybe everybody knows about Halo in the US, but not somuch outside).The movie world is just fucked up in the head.
They can finance a Battleship(The boardgame) movie for 200 million dollar.
But from i heard microsoft wanted a minimal budget spend of 150 million dollar and some control of the ip.
Again this was explained to be an artistic change, not a downgrade. Bungie is usually rather open and honest concerning the development of their games, you should maybe read on said develoments.
I wouldn't say the armour itself looked undeniably worse from the 2006 e3 trailer to finished Halo 3 cinematics.
Another thing that points to it being an art decision is that the same concrete effect armour was present in alpha screens and footage, and just looked wrong.
A couple of examples:
http://www.bungie.net/images/games/halo3/screenshots/H3_MPAlpha_SnowboundCarnage.jpg
http://www.bungie.net/images/News/InlineImages2007/BetaBeyond/Halo3_Snowbound_3rd-person-04.jpg
I wouldn't say the armour itself looked undeniably worse from the 2006 e3 trailer to finished Halo 3 cinematics.
Another thing that points to it being an art decision is that the same concrete effect armour was present in alpha screens and footage, and just looked wrong.
A couple of examples:
http://www.bungie.net/images/games/halo3/screenshots/H3_MPAlpha_SnowboundCarnage.jpg
http://www.bungie.net/images/News/InlineImages2007/BetaBeyond/Halo3_Snowbound_3rd-person-04.jpg