I'm assuming anything developed solely, co-developed and/or fully published by Microsoft is now Play Anywhere. Thus far, Microsoft have delivered on this. Halo Master Chief Collection pre-dates that but I also have hope that they'll retrospectively bring this in if nothing more than fan service. Fan service has been what Xbox has been really good at under Phil Spencer's reign.I assume that means it'll also be Xbox Play Anywhere?
I played some H5 this weekend (game pass is back on). I hate to say it, but I think they should just retire the IP. As a FPS it is dated and boring. The aliens are not interesting or fun to fight. I have no idea what the story is about because I could not force myself through H4. Maybe you need co-op to make it palatable?
The gaming landscape has changed a lot since the early 2000s. Maybe they can pull a God of War and reinvent themselves?
I have not played Reach, probably the only one I have not. That's not part of the Halo Master Chief collection? Or that was that PTSD?
I just don't understand the turn they went in when they went into Tron-land with the glowing neon levels and robots that come apart. Those weapons and enemies are garbage.
I played some H5 this weekend (game pass is back on). I hate to say it, but I think they should just retire the IP. As a FPS it is dated and boring. The aliens are not interesting or fun to fight. I have no idea what the story is about because I could not force myself through H4. Maybe you need co-op to make it palatable?
The gaming landscape has changed a lot since the early 2000s. Maybe they can pull a God of War and reinvent themselves?
Also as others have said... the word "Infinite" gives me the impression it will be a GaaS. Which shouldn't bee surprising as that's what Microsoft has be doing recently.
Alternatively, Halo Infinite (note the lack of a number) combined with a sneak peak in the Slipstream engine that showed wide open vistas with indigenous wildlife could imply an open world game. That doesn't necessarily confirm or deny the potential for games as a service. Warframe and FFXIV are both great examples of GAAS that feature extensive storylines that evolve over time.
I'm not sure Halo as an open world game would be that great. Halo was know firstly as a great and well balanced shooter. For some of us, we also rather liked the story. I'm not sure either of those is served particularly well with an open world setting. MGS V was a decent shooter, but it wasn't a great shooter, for example. But then MGS never had a reputation of being a great shooter.
Regards,
SB
Might as well put this here. Few details, but Spielberg owns Amblin so I'm guessing this is the Halo TV project that was never quite dead and apparently needed a funding partner (which is now the Showtime cable network) with MS's living room TV integration push completely dead.
https://news.xbox.com/en-us/2018/06...-and-343-industries-bring-halo-to-television/
I am hoping that Halo gives up the “save the galaxy from aliens” plot (at least for now) and makes an attempt to delve into the political and military struggle between the outer and inner colonies.
Insurrectionists through espionage get a hold of Orion Project files and create their version of super soldiers. Humanity struggle against itself is a big part of the Halo universe yet is hardly explored in the games.