weird.
basically it was a tweet to Alanah Pearce who did the back interview with 343 afterwards. You're looking at an older build is what she said.
I'll just link directly
Overall, like i'm watching and if Halo is to launch in Nov? they would have needed to lock content around January. Then they would have about a year of Q&A and bug fixing. So there would be rapid improvement in visuals leading up till launch. Hopefully all the issues around texturing, pop-ins, hitching, frame rate, and shadows are all resolved by then.
The gameplay is solid though as I watch through it a few more times. I've got the negativity out of my system so I can focus on the game now. I've seen bad FPS campaigns and this isn't among them. At least there's no walking around slow narrative shit that kills me in every COD/BF/Metro/ETC title I've ever attempted playing. All the stuff I normally hate is gone, I hate narrative more and more, sitting through watching BJW in Wolfenstein etc, and I guess its' jarring to not have it, people are used to being given that golden camera shot right before you play with curated epic fighting pieces. And that's just not Halo and in many ways that grinding people's expectations. This is very much a Halo game, and Halo visuals are extremely simplistic in nature. And this is a step in the right direction imo. If they can resolve the main issues, the product will be very good. I'm fairly confident people will enjoy the gameplay here