GT4 VS REALITY

The most technically impressive characteristics of that shot are its outstanding definition and smoothness, neither of which were rendered in the game.
Uhh, it's a small pic. Take a screenshot in the actual resolution, scale it down and you'll get pretty much the same thing (that's how it was made in the first place, only from the higher res source picture). Bitmap in that screen is hardly even visible, it's very far away and covered with those trees and the church... Anyways, I obviously 'cheated' by taking the most believable screen from this bunch, but he was fooled nonetheless. That same guy was absolutely floored when I demonstrated the GT3 night/wet track for him. After that he believed me the screen was indeed from the game :)

I like to do such things from time to time, just as a reality check, and it's always surprising how 'untrained' people completely ignore the telltale signs of computer generated graphics that are so obvious to me.
 
There are genres where visible improvements will be big, but if you think only the GT series, it's hard to imagine, unless the next step is virtually photorealistic graphics.

That's where a next gen PS3 GT game is heading, around the photo realistic level. This is all what I think.

Unless of course it takes a turn around and pulls a CGish look. This looks *better* but doesn't look "real".

AKA this.

471.jpg


Then this, which is the in-between; and this is what I think GT5 will look like on PS3.

338.jpg


And of course the photorealistic we all know what that looks like..
 
zurich said:
I always thought PD didn't put car damage into GT because the licensors would have their heads..?

I agree. Some of the manufactuers might grant permission, but not all.
Also the CEO said himself.
"In order to do damage we would want to portrary it accurately."

I don't manufacturers are going to offer multiply cars to be purposely wrecked.

To be honest the best answer is a handicap/damage model.
That visually is not the car.

Manufacturers should at least agree to paint scraping and minor defects.
 
I fail to see the joy in visual damage.

In rally games, it is essential (I agree, GT also has rally sections...but that's different), but in Gran Turismo games I just don't see the point.

GT has always, to me at least, been 60% realistic handling and 40% beautiful replays. Admiring the shiny (no, I'm not going to add 'shine' ;) ) cars going around the tracks, beautiful lightning and physics.
If there even is only scratches on cars, that would ruin it for me.
I don't want to see dirty ugly mangled cars.
GT is just not that type of game.

You don't even see much of the damage while driving, that would show in replay mode, well you'd see some damage in rival cars, but GT AI being (in GT3/Concept, hope they get it improved in GT4) what it is, you don't see them much either ;)
In online games though, I guess it would be fun to wreck other driver's cars, just don't come scratching my shiny vehicle :devilish: but that would be whole another game (Destruction Derby?).

Gran Turismo is like a virtual car showroom/advertisement, they don't show wrecked cars in TV ads, why should they in GT.
A money penalty system that fines you for bumping is best suited for Gran Turismo. Didn't Sega GT2000 for xbox have such system, there you had to pay for bad driving in form of 'repair costs'.
 
"Demolition Derby"

GT has always, to me at least, been 60% realistic handling and 40% beautiful replays.
Admiring the shiny cars going around the tracks, beautiful lightning and physics.
If there even is only scratches on cars, that would ruin it for me.
I don't want to see dirty ugly mangled cars.
GT is just not that type of game.

Coupled with that last paragraph, you make an excellent point.
There are other "cleaner/prettier" ways of penalizing bad driving.
Fine the bad drivers! Especially if it's an online game with real people.
That way we actually get money to improve our garage!...Ot-Oh!

Do you think the AI could be advanced enough to alwasy just correcting who is at fault?
What about people who try to earn money by perposely causeing accidents.
We I guess that kills the part about being rewarded. Still being fined on it's own is a good idea.

Question: What happens when you haven't the money to pay?

Comment: When the hell is this game coming out? 2004 is so far away. :cry:

Oh yes and, The Tokyo Game show starts soon? What news do you have?
 
David_South#1 said:
...
Do you think the AI could be advanced enough to alwasy just correcting who is at fault?
What about people who try to earn money by perposely causeing accidents.
We I guess that kills the part about being rewarded. Still being fined on it's own is a good idea.

Question: What happens when you haven't the money to pay?
...
They said they'll improve the AI so that the other cars are more mindful of you, and would try to steer clear if in danger of bumping into you.
That would hint it'd be at least somewhat capable of determining whose fault it was, and who to fine.
Don't know how that would work in online multiplayer.
Or maybe in case if you brake and someone bumps onto you, then both are fined equally. But if you are driving correctly, and someone bumps onto you, only the bumper is fined.
 
To be honest I tend to work hard at driving so fines don't both me.

What did bother me about AI judging who is at fault,
was when I was thinking of being rewarded based on transgressions against you.

Even I might stoop low enough to play on such a detail, when I didn't like the competition.
There are always people who you just want to may-ley.

Anyways. New topic. It's Thursday!
The private part of the Tokyo Game show starts today, right?

I wonder what news will be revealed?
If anyone sees something GT related, Please share it here !!
 
It's amazing how extremly outdated the GT3 screens look compared to the new screens.

Found this on an other forum:

comparison.jpg


I so loved GT3, but now from looking at that comparison ... I think I will never startup the game. ;)

Fredi
 
MagicBox said:
Sony announced they will release Gran Turismo 4 Prologue for PS2 in December, a preview version of the game, which includes one race course in the Time Attack mode and one License Exam. Polyphony Digital mentioned that a complete version of Gran Turismo 4 will be coming out in spring 2004, in 2 DVDs.
 
Once again one of my infamous translations:

Sony Computer Entertainment, Inc. is Playstation. It was announced that the software for two "the GURANTSURISUMO 4 "prologue" version" will be put on the market in December. A price is undecided. It corresponds to the steering controller "GT FORCE" of ROJIKURU, Inc., and "GT FORCE Pro."

PS2 "the GURANTSURISUMO 4 "prologue" version" is released as a precedence single cut version this winter with development period extension of "GURANTSURISUMO 4 (GT4)" of a sale schedule. Although the number of inclusion, the number of courses, etc. are extracted, all the game modes that can be offered at present are presupposing that a race, a time attack, a license examination, etc. are covered. In addition, "GURANTSURISUMO 4" of this editing serves as a sale schedule 2004.

Supposing Mr. Kazunori Yamauchi who are incorporated company polyphony and a digital president compares "GURANTSURISUMO 4" put on the market during a release in the future [ "] to a set of two great work albums, the "GURANTSURISUMO 4 "prologue" version" will become positioning called the precedence single cut version. When "GT4" was announced to this spring, it was thought from the past law learned by experience whether completion of "GT4" was close. It is commented that however, I decided that "GT4" could not be on [untranslated kanji] of evolution of type conventionally to the change in the world involving the game of these days."

Furthermore, does " "GT4" challenge game experience with "unimaginable wonderfulness" of a new time? In the development room, various technical challenges, such as development of the component which is not in a work conventionally, have been held in the portion non-opened to the public. The reason of development extension is explained that it is also a fact that a perfect figure does not become and they judged it that time is still required for work of "GT4" immediately although they were becoming fruitful gradually."

Although sale adjournment of this editing is regrettable, if it thinks that "2003 The year-end newest version" can be played as the by-product, for the fan who cannot keep waiting for sale of this editing, it will be able to be called a delightful present. In addition, being put on the market in accordance with the prologue version in December determined the steering controller "GT FORCE Pro" of ROJIKURU, Inc. where simultaneous sale with "GT4" was announced. A price is 19,800 yen.

(C) Sony Computer Entertainment Inc.
All manufacturers, cars, names, brands and associated imagery featured in this game are trademarks and/or copyrighted materials of their respective owners.
An All rights reserved.* screen photograph is a thing under development.
"GRAN TURISMO" and "GURANTSURISUMO" are the registered trademarks of Sony Computer Entertainment.
web-translation by excite.co.jp

original jap. article:
http://www.watch.impress.co.jp/game/docs/20030925/gt4p.htm
 
Geez. Thank for the news.

So they might be selling GT4 Prologue/Preview by Christmas.
I hope they decide to just give it away with the Steering wheel.
Those of us who want both GT Pro & GT4 won't have to pay all at once if they do that.
Plus we get some fun practice and gaming while we wait. Please do this Sony!

That wheel price. Hmm. If it were american currency paying in Japan. $177.10 USD
A guess might be $150 USD. Oi! I pray it actually sells for $100 in the US.
 
hmmm..if that HK track is for real, gotta say looks good. BM on the water?!! :oops: :LOL: maskraider will be happy! :D

hope the delayed allows them to clear up the graphics aliasing and 480p.
 
Wow, that does look good.
Since there isn't any traffic and the lighting is so nice...Pretty sure they're just development shots.
Still a nicely designed track is always welcome. 8)

To all Future PS2 owners,
I was shopping recently and have good news to report.
The Newest PS2 model SCPH 50001 is now in American stores.
This model supports the play of all DVD media and Progressive video playback.
It also includes a built in Infrared receiver for a new remote. (Still not on US shelves.)
The eject and load tray now operates via the remote.
The fan is also quieter.

You will recognize the new PS2 model by a PLUS sign in the bottom right corner of a Yellow triangle.

You will recognize the new remote by a Big Green power on/off button. (Top right.)
No longer just standy but actaul power off. (No need to reach around back for that anymore.)

As nice as this is new or potential buyers might want to wait a week or two.
A friend told me they expect the price to drop to $150 by the fifteenth of this month.
No guarentees but I'd stick it out in your place.

Enjoy.
 
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