Cyberpunk Overdrive replaces a huge part of the lightning system and uses much better reflections. It will be above everything released as a game.No, that is a false argument. RTXGI works perfectly fine with UE4 and game developers have had the chance to implement it. But no game that matters is using RTXGI, despite it being available for so long.
Why should that be different with UE5 and RTXGI?
Cyberpunk Overdrive mode is just built to strain the 4090 for questionable increases in graphics fidelity and leave every other card in the dust. It just runs at 22 FPS on it, so that is definately not an option most gamers are going to use, regardless if they use a 4090 or an AMD GPU. Not everyone wants to use upscaling and frame generation, especially when buying such an expensive card for native 4K gaming.
Has UE5 even support for direct lightning raytracing? How are these Lumen reflections? Still low quality? With every day passing UE5 loses it edge.