Meanwhile in the real world RDNA2 is giving Ampere, not Turing, run for it's money in all but RT
Like Nokia mobile phones 14 years ago?
Meanwhile in the real world RDNA2 is giving Ampere, not Turing, run for it's money in all but RT
Like Nokia mobile phones 14 years ago?
Meanwhile in the real world RDNA2 is giving Ampere, not Turing, run for it's money in all but RT
That's an interesting "real world", cause in my real world everything RDNA2 based below 6800 is losing to Ampere about everywhere - if we compare the cards by their MSRPs.Meanwhile in the real world RDNA2 is giving Ampere, not Turing, run for it's money in all but RT
Err, what? RDNA2 cards go neck to neck with Ampere at least up to 4K in Doom Eternal, higher than that no clue. 6900 XT is leading the pack at up to 1440p, 3080 Ti and 3090 get the crown at 4K. 6800 XT is beating 3080 no matter the res and 3080 beats 6800 while 6800 beats 3070 Ti etc.in Doom Eternal Ampere is ~50% faster than RDNA2. Doom Eternal is playable with >100FPS on a 3060.
And dont let me start with DLSS which makes the "real world" a more surreal enviroment...
So instead of looking at the whole stack you pick arbituary card(s) supporting your view based on MSRP which everyone knows you can't get any of them at anyway.That's an interesting "real world", cause in my real world everything RDNA2 based below 6800 is losing to Ampere about everywhere - if we compare the cards by their MSRPs.
I've said it already - if not for the cryptoshit pricing situation RDNA2 lineup would be very weak in gaming in comparison to Ampere.
Err, what? RDNA2 cards go neck to neck with Ampere at least up to 4K in Doom Eternal, higher than that no clue. 6900 XT is leading the pack at up to 1440p, 3080 Ti and 3090 get the crown at 4K. 6800 XT is beating 3080 no matter the res and 3080 beats 6800 while 6800 beats 3070 Ti etc.
Depending on resolution you can go back at least couple gens and still get over 100 FPS, not sure how that's relevant.
Apples to apples, not apples to rehydrated oranges.
It's called a "comparision". Kaotik defined his own "real world". Nokia phones were great for calls and messages. Problem was the iPhone has changed the landscape even when most people used their mobile phone for calls and text messages.
in Doom Eternal Ampere is ~50% faster than RDNA2. Doom Eternal is playable with >100FPS on a 3060. And dont let me start with DLSS which makes the "real world" a more surreal enviroment...
I didn't specify "without RT" for nothing. Take a look at the same game without RT.Ampere is faster in every resolution: https://www.pcgameshardware.de/Doom...ng-RTX-Update-DLSS-Benchmarks-Review-1374898/
Maybe the difference is 30%, maybe not, it's irrelevant at this time.Ampere will always be faster with ML approaches. I think it will be around 30% with TensorCores over DP4a. So add this to the ~40% advantage with Raytracing.
That's an interesting "real world", cause in my real world everything RDNA2 based below 6800 is losing to Ampere about everywhere - if we compare the cards by their MSRPs.
I've said it already - if not for the cryptoshit pricing situation RDNA2 lineup would be very weak in gaming in comparison to Ampere.
I didn't specify "without RT" for nothing. Take a look at the same game without RT.
Maybe the difference is 30%, maybe not, it's irrelevant at this time.
people don't really game with RT, they just try it out.
Ampere is just a discounted quadro meant for content creation
outdated Ampere
Ray tracing is not a buying metric, it is marketing hype...
It helps to read the whole sentence instead of picking just the words that you can fit into your narrative.You said "real world". I dont care about more than 144fps because my 4K display is capped at 144Hz. So Doom Eternal with Raytracing is full playable in 4K with Raytracing on nVidia GPUs.
And still is for me and many, many others. Just like every other scaling crap.Like DLSS was irrelevant two years ago? I remember that people said you should not buy a Turing card because of DLSS 1.0. That was really a great advice...
And still is for me and many, many others. Just like every other scaling crap.
Yes, no doubt the other 17% of the discrete GPU market.And still is for me and many, many others. Just like every other scaling crap.
I am looking at the whole stack, it's you who picks something out of it.So instead of looking at the whole stack you pick arbituary card(s) supporting your view based on MSRP which everyone knows you can't get any of them at anyway.
Nice. Didn't realize Halo Infinite was going to have RT. It's probably going to be a light-touch implementation, but hopefully it makes a positive impact (however small).
At this point, AMD clearly has to work, because the coming RDNA3 generation can no longer be seen - or would have to compensate for this, an unrealistic 30-40% more rasterizer performance than its nVidia counterpart