jimmyjames123
Regular
No one here can show any reduced iq with ati's version. Yet they did with nvidia . That is a fact .
You seem to only be seeing what you want to see. First of all, NV's new filtering method with trilinear optimizations on in the 60.72/61.11 drivers is apparently much improved over their older techniques that were used with the FX. Second of all, some reviewers have noted some slight differences in filtering quality between the 6800 and X800. And as I have mentioned many times before, some reviewers have also noted in their initial set of reviews that NV's aniso filtering algorithm in the 6800 appears at times to be clearer and more distinct than ATI's aniso filtering algorithm.
This is not an issue about cheat or not cheat, but rather an issue about what settings to use when benching new NV cards against new ATI cards. Realistically, the X800 cards should be benched against the 6800 cards with trilinear optimizations on, especially since NV's new brilinear filtering method seems to be vastly improved this go-around.
Also i don't see fp24 bit being full persicion . That was ms . It is not my fault that nvidia supports 16/32bit and not 24bit. That is nvidia's fault. For them full pericion under dx 9 specs is fp 32 bit .
A dev never asks for 32bit or 24 bit. THey ask for full or pp hints . Full is 24/32bit and pp hints are 16bit.
Once again it is not my fault that nvidia is supporting fp 32 and can not support it at a fast enough speed that they have to foce 16 bit which is not full .
NV's support for FP16 and FP32 is arguably a good thing, especially in this new generation. The entire industry is moving towards FP32, SM 3.0 stipulates that full precision is FP32, and FP16 is useful in any situation where lower precision will not result in any visual anomolies or errors. Also, to my understanding, the FP32 performance on the 6800U should move more closely in line with FP16 performance as the driver matures. The 6800U is very fast using FP32 anyway.