Is adaptive filtering a bad thing? NO.
Depends what adaptive exactly refers to.
Is adaptive filtering a bad thing? NO.
DaveBaumann said:ATI are converned about the number of options in the control panel, so they don't seem keen on adding another checkbox. My suggestion to them has been to just keep this as the default option but have it as one notch down the slider, with the full notch as standard trilinear. I think there is some feeling their end that this is tantamount to a "remove-some-performance-for-no-IQ-gain" option, so they weren't too keen on the idea initially. However, if people can spot the differences and they are highlighted hopefully they will recant on this.
Stryyder said:the fact is that ATi's X800 currently cannot handle trilinear filtering and NVIDIA's GeForce 6800 delivers a theoretically better filter quality, at least when the trilinear optimization is disabled in the driver
So much wrong with this statement don't know where to begin....
trinibwoy said:Stryyder said:the fact is that ATi's X800 currently cannot handle trilinear filtering and NVIDIA's GeForce 6800 delivers a theoretically better filter quality, at least when the trilinear optimization is disabled in the driver
So much wrong with this statement don't know where to begin....
Congrats on picking apart the entire article to find something to bitch about
Anyway, what exactly is so wrong about the statement. Isn't full trilinear theoretically better than optimized trilinear? I know that the texture stage optimization can be bypassed if AF is set in the game (very few titles) and not via the console but do you know of someway to disable the trilinear optimization and demonstrate X800's capability(=hardware+driver) of full trilinear (in all situations) ?
Stryyder said:Are you looking for a way other than the tool that ATI has provided to Dave Bauman and others to do the comparisons that have been in about 1/2 dozen threads in this forum, or are you just ignorant of the tools existance?
trinibwoy said:Stryyder said:Are you looking for a way other than the tool that ATI has provided to Dave Bauman and others to do the comparisons that have been in about 1/2 dozen threads in this forum, or are you just ignorant of the tools existance?
Nah I know of it but you seem to have the market cornered on ignorance anyway
I don't feel like engaging in another pointless ATI rulez/ATI sucks discussion so I'll just leave it here. I don't play with 'tools that ATI has provided to Dave', I play games. Show me a game with forced full trilinear across the board and your point will have been made 8)
We should implement a dedicated flaming thread so all the junkies can get their fix in one place.
NVIDIA takes the crown! No question about it - the GeForceFX 5800 Ultra is faster than the competition from ATI's Radeon 9700 PRO in the majority of the benchmarks. However, its lead is only slight, especially compared to the distance that ATI put between its Radeon 9700 PRO and the Ti 4600. Still, when compared to its predecessor, the GeForce4 Ti, the FX represents a giant step forward.
jvd said:But nvidia did worse than what ati has done. THey had lowered iq noticable . Yet thier fans defended them.
jvd said:If the dev asks for 32bit fp then they should get it. Its not up to nvidia to choose when a dev gets what he asks for .
DaveBaumann said:My suggestion to them has been to just keep this as the default option but have it as one notch down the slider, with the full notch as standard trilinear.
But that's my only talent, you can't take that away from meStryyder said:First off don't be a prick
Ummm we're not debating IQ here just the validity of Lars' statement about full trilinear capability. Please don't change the topicSecondly I think it has been widely accepted here that the burden of proof are on those that claim the optimization results in worse image quality.
And as I originally said about Lars article was that 1)it was very good explanation of the technology issue especially for the layman, but the conclusions were in my opinion biased and ironic considering their silence on true NVIDIA cheating issues in the past.
As to my point being made, it has been made by the 1/2 dozen threads of which no one can conclusively say that the image quality is worse and the fact that 9600 variant owners have not noticed it for over 6 months.
..as to the flaming issue if I intended to flame you I would have and you would have known it, but don't pretend that you have't already thrown stones in discussions extremely similar to this one in other threads.
Sabastian said:The only reason I would be interested in getting rid of performance enhancing optimizations would be when performance is not a factor. For example I am running a game at over 100 FPS ..WTF do I want that for? Anything below 50 FPS then I would be interested in optimizations that increase performance with little to no IQ disparities.
trinibwoy said:But that's my only talent, you can't take that away from meStryyder said:First off don't be a prick
Ummm we're not debating IQ here just the validity of Lars' statement about full trilinear capability. Please don't change the topicSecondly I think it has been widely accepted here that the burden of proof are on those that claim the optimization results in worse image quality.
And as I originally said about Lars article was that 1)it was very good explanation of the technology issue especially for the layman, but the conclusions were in my opinion biased and ironic considering their silence on true NVIDIA cheating issues in the past.
Well there may be some truth to that but in my opinion if you were to read the particular article at hand in isolation you would need a sizeable chip on your shoulder to find any significant bias there. I guess when you go looking for something you'll eventually convince yourself that you've found it :?
As to my point being made, it has been made by the 1/2 dozen threads of which no one can conclusively say that the image quality is worse and the fact that 9600 variant owners have not noticed it for over 6 months.
Again I was not discussing IQ or the end result / value of the optimization. Like you said there are several other threads on this topic.
..as to the flaming issue if I intended to flame you I would have and you would have known it, but don't pretend that you have't already thrown stones in discussions extremely similar to this one in other threads.
I don't throw stones, only bottles....significant damage but less chance of killing somebody
I agree with you that specifics can be addressed but I'm not interested in nit picking filtering optimizations that affect a few pixels here and there and crying foul with regards. Sure hammer the optimizations that are app specific and degrade IQ significantly. Otherwise forget all this over analyzing nonsense particularly if there is no noticeable IQ disparities.. It is getting ridiculous.
The only reason I would be interested in getting rid of performance enhancing optimizations would be when performance is not a factor. For example I am running a game at over 100 FPS ..WTF do I want that for? Anything below 50 FPS then I would be interested in optimizations that increase performance with little to no IQ disparities.
Sxotty said:jvd said:But nvidia did worse than what ati has done. THey had lowered iq noticable . Yet thier fans defended them.
You are defending ATI now as a fan it seems kind of silly to bash others for what you are doing yourself. Furthermore looking at dave's polls on methods of filtering it certainly seems like a wash all around until people are told what to vote for.
jvd said:If the dev asks for 32bit fp then they should get it. Its not up to nvidia to choose when a dev gets what he asks for .
Now when does a dev ask for fp32, if they ask for that you are suggesting that ATI cards should just have a pop up window saying "oops sorry we can't do it"
If you are really trying to imply that when they ask for full precision which you view as fp24 or 32 they should get one or the other, then that is what you should say instead of imply that they actually are asking for fp32, or full trilinear *cough cough*