Gears of War from X05 in 720p direct feed.

isn't this the E3 trailer, I thought the X05 trailer was the one with the rain, thats the one I want to see in HD
 
I'm convinced that the first half of that video isn't real-time. The difference between it and the in-game video is just too large. They're releasing touched-up screenshots, why not touched-up video too?

If it's all real-time; WOW. Very impressive.
 
Gholbine said:
I'm convinced that the first half of that video isn't real-time. The difference between it and the in-game video is just too large. They're releasing touched-up screenshots, why not touched-up video too?

If it's all real-time; WOW. Very impressive.


how do you know it's not real-time??? in-game video ?? which one ?? how do you know how the game looks now
 
gowvsffsw7gi.jpg


And no it's not pre-rendered Final Fantasy:SW quality, but it's unbelievable that we're getting this close in real-time!!! :oops:
 
As always, cinematic camera makes the difference. The cutscene must be made with the game engine but since its smooth, it looks better. But i really want to see the gameplay vid under the rain in direct feed 720p.
 
actually blim from xboxyde said its realtime, not pre-rendered and yes it was still running at 1 core at the moment X05 took place. the difference was in the realtime sequence the camera was rolling back and swaying giving it a render feel but its as realtime as the Helicopter scene shown at G4 just a couple of months ago.
 
One core, five cores... These demos (so far) haven't really been about showing the compute power of the CPU's, that's for certain. Rather what's impressive about this is the level of graphics that's being extracted from Xenos this early in it's life. And - since we already know that this game is utilizing UE3 - that means it's doing it without even making ideal use of the eDRAM in the intended ways.

So, props to Xenos on the quality of these videos. I don't think the core numbers are relevent at the moment; everything on either PS3 or 360 that we've seen, for the most part it's all been on a single core of the CPU.
 
xbdestroya said:
One core, five cores... These demos (so far) haven't really been about showing the compute power of the CPU's, that's for certain. Rather what's impressive about this is the level of graphics that's being extracted from Xenos this early in it's life. And - since we already know that this game is utilizing UE3 - that means it's doing it without even making ideal use of the eDRAM in the intended ways.

So, props to Xenos on the quality of these videos. I don't think the core numbers are relevent at the moment; everything on either PS3 or 360 that we've seen, for the most part it's all been on a single core of the CPU.

if i rem what blim siad

Core 0: Gamecode, AI, etc
Core 1: Physics
Core 2: Graphics
 
xbdestroya said:
One core, five cores... These demos (so far) haven't really been about showing the compute power of the CPU's, that's for certain. Rather what's impressive about this is the level of graphics that's being extracted from Xenos this early in it's life. And - since we already know that this game is utilizing UE3 - that means it's doing it without even making ideal use of the eDRAM in the intended ways.

So, props to Xenos on the quality of these videos. I don't think the core numbers are relevent at the moment; everything on either PS3 or 360 that we've seen, for the most part it's all been on a single core of the CPU.

Well the CPU feeds the GPU so it's relative in that since. And essential to getting decent framerates.
 
Hardknock said:
Well the CPU feeds the GPU so it's relative in that since. And essential to getting decent framerates.

cliffy b said they were looking to yet improve

1) Animation
2) Framerate locked at 30 fps
3) Physics
 
Hardknock said:
Well the CPU feeds the GPU so it's relative in that since. And essential to getting decent framerates.

No I agree, and the talk has been of this gen possibly being CPU-limited, so certainly games should become far more impressive as additional CPU resources come to bare. But still I walk away from this demo not so much impressed with what they've done on one core so much as impressed with what they've done with Xenos knowing it's not even being being utilized to it's maximum effect.
 
ok, this video gives food for though, both about the paltform and about the title.

first, the obvious positives:
  • particles and generally blending effects galore. edram paying back big time. somebody make sure bill sees this video (as that can save the consoles forum all that future wasted bandwidth).
  • cudos to the human soldiers assets artists. good job.

then, the obvious negatives
  • what's with the gameplay-footage color fidelity? maybe it's their tone mapping suffering from something? fp10?
  • i, personally, am disappointed from GoW's non-coherent lighting model. when do we get to see good looking unified lighting? i want everything that looks like a light source to cast light , and i want everything lit to cast shadows, with consistent quality at that.

otherwise the game promises to be a kick.
 
Mefisutoferesu said:
Is anyone else having trouble play this video? It rus neither in MPC with CCP or in WMP, anythoughts?

No thoughts as such. But the link totally locked up my PC. Oh dear, i knew my machine with its quirky behaviour was trying to tell me it was dying.
 
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