Damn, have you been pushy with your stylized vs. photorealism agenda lately. Do you think if you bitch about it enough times people will start agreeing with you until the whole industry is steered into the direction you'd like it to?The bullshots for the first Gears of War looked better than this game. I wish they could push through the stylism and focus on photorealism. If their primary render target for Scorpio is 4K, I don't think this will happen.
Of that comparison, the 2015 level looks better (atmosphere and graphics wise). But, the 2016 level has been confirmed to be an old build so it could have changed by now.
"Inexistent physics"? I'm guessing he means non-existent.
Corpses aren't flying around as if they weighed all of 10 pounds (~4.5 kg) to make sure people notice their physics implementations, etc. So, I guess a more apt description is that there isn't any excessive or unnecessary physics going on.