Gamespy leaks Xenon specs (?)

Nice to finally hear some new rumors on the hardware. Here's my response if anybody is interested:

CPU and GPU specs don't seem to differ at all from previous specs.

RAM is at what I was expecting. Anybody expecting more(not merely wanting more) are delusional.

DVD drive instead of HD-DVD is not too suprising. I was hopeful for HD-DVD or Blu-Ray, but timeline doesn't seem to favor it. Weird theory? Maybe they release a HD-DVD or Blu-Ray version in 2006 to compete with PS3? I agree it would only serve HD movies, but personally I don't think games need all that space anyway. Plus, I can see MS doing this to set the LCD(least common denominator) that game devlopers have to support on cross platform games. This could limit the size of PS3 games and thus limit it's appeal to end-users. PS2 had the LCD for hardware specs this gen and it definitely kept the Xbox hardware from being truly tapped in cross platform games.

Hard drive info is interesting. 2gb seems low for caching. Xbox1 supports (3) 750mb partitions, which equals 2.25gb. Maybe they just rounded the number? If so, then I could definitely see them offering backward compatiblity only with the hard drive add-on. Hopefully intro size is at least 4gb.

Camera info was strange. I don't see anywhere in there that says its standard equipment or built-in. Considering Video Chat is only available in Japan currently I could see them waiting to offer it as add-on with the launch of Xbox2 in the USA this holiday. Probably will work on both consoles too.

Sound chip(or lack thereof) is interesting, but after some thinking I'm starting to see why. Although everybody talks about Microsoft having problems with NVIDIA over pricing of the GPU, the chief complaint was supposedly with the MCP(south bridge). It provided for Dolby Digital encoding/decoding, networking and USB communication. This time around Microsoft is enlisting SiS instead. Maybe they have decided in order to cut costs that the CPU or GPU can handle those tasks? Could prevent Microsoft from putting all it's eggs in basket and allow them to shop around for another south bridge if the offering from SiS is no longer good for them. The chip probably would only need to provide wired/wireless networking and USB 1.0/2.0 support. Though looking back at the leaked diagram and leaked notes, it seems that the south bridge was also touted as supporting XMA decoding and XAudio(same as X3DAudio mentioned today?).

HDTV stuff seems to agree with previous speculation(720p default). Although I was expecting them to go full-screen for 480i/p instead of widescreen. I understand that would require some kind pan-and-scan functionality in the game or the hardware, but figured that would be more desirable than widescreen games on standard TVs. Anti-aliasing on 720p also seems questionable, but who knows.

All-in-all looking to meet most of my speculations, but I understand things are not nailed down and any of it can change before it's announced. Can't wait to hear the official word from Microsoft.

Tommy McClain
 
BigGamer X said:
(Min. 512 RAM, HD-DVD or Blu-Ray drive with capability of at least a 16X DVD in terms of data transfer rate, being the most important.) Looks like we'll be looking at frequent, and long loading screens next gen. Maybe WORSE than this gan! :devilish:

Why in the world does a game console need an HD-DVD or Blu-Ray drive? It you want 2 hours of FMV, go rent a movie. In the future, they won't be storing video on the game disks (many games don't even now). In game cut-scenes are pretty much standard now.

At best including a Blu-ray or HD-DVD drive would be a marketting gimick. And likely a costly one at that.

And realistically there is almost no difference between a 12x and 16x dvd as far as bandwidth is concerned. In addition, 16x is a lot noisier and much more unreliable.

Aaron Spink
speaking for myself inc.
 
aaronspink said:
Why in the world does a game console need an HD-DVD or Blu-Ray drive?
To be able to fit games on single disc would be my guess for the primary reason. I realize it's been a standard practice to ship on multiple discs on PC for the last 6-7 years, but that's limitations of open platform for you.

And you gave another reason yourself - you can get faster transfer rates with new media, if you can afford it :p
 
Fafalada, unless the PS3 ships with a BR running AT 3-4 times speed it will be significanlty slower than a 12x DVD drive in the transfer league. How much will a 4x BR drive cost?
 
Hence why I said "if you can afford it" ;)
Anyway, a 4xBD-Rom would run you 216Mbit/s which is nearly twice as fast as 12xDVD. No idea how much that would cost though.
 
MS have done wonders by using their IT software expertise to build on Xbox Live. Marrying cuting edge Xenon hardware with strong virtualisation of gaming community around game players, yet seen on video game field.

Tomorrow MS will present at GDC more concrete info on the future of Xenon and what seem to be an amazing inter connect Live360 service. Watch out for it!

Really cool stuffs guys at Redmond are planning. :)
 
a688 said:
Most people who mod it don't do it to pirate xbox games there guy. It's also a cheap media center.

The XBOX people i know bought it for 2 reasons, "cheap" games and excellent DiVX playback. I'm not saying they would have done differently if they had a PS2,it's just that modding a PS2 would have been more expensive, and i guess that is why they choose the XBOX.
 
am I the only one excited at those specs? I don't believe someone is not satisfied!
C'mon..a triple core 2-way in order 2-way multithreaded processors running at 3 Ghz (!!) coupled with a very powerful GPU with embedded dram :oops:
It seems very powerful to me, and I can't wait to put my hands on some Xenon Dev Machine ;)
 
nAo,
maybe more people will be excited if we make up some numbers.
Like according to the leak, the eDram bandwith is supposed to be 96GB/sec!
Then again who knows if some people won't say that is too low too. :p
 
nAo said:
am I the only one excited at those specs? I don't believe someone is not satisfied!
C'mon..a triple core 2-way in order 2-way multithreaded processors running at 3 Ghz (!!) coupled with a very powerful GPU with embedded dram :oops:
It seems very powerful to me, and I can't wait to put my hands on some Xenon Dev Machine ;)

nope. what not too with the 3x3ghz processing power 720p edram! Gc ps2 edram sure make great particles. will Xenon be same?

while ram everyone wants more for sure, i suspect expectations were too high in first place.

thus said, im impress but leaked specs have been around and this is only small gamespy writeup and not full MS presentation with whizbang names and demos, so may be...

any way Live360 for sure sound kiler.


cant wait to see your game too. :D
 
aaronspink said:
Why in the world does a game console need an HD-DVD or Blu-Ray drive?

two reasons:
1- all next-gen games will be high-def (spells; taking lots of space)
2- Sony wants PS3 to be the ultimate promotion for its new platform, BD (as what PS2 did for DVD)

and you have to think a head; nex-gen consoles will be around for years- heck PSOne is still being produced. so when high-def movie platforms (BD & HD-DVD) become more poular, consoles will be ready to play them. up grading consoles is not a smart choice. not to mention the 2nd point again
 
Megadrive - it only reads/writes Frame/Z, texture reads happen from elsewhere, so that considerably reduces the necessary bit-width of the bus.
It's exactly in-line with the requirements for 4GPixel fillrate mentioned - but of course that's for 500mhz clock.
 
z said:
1- all next-gen games will be high-def (spells; taking lots of space)

I don't disagree with your post, but a game running at HD res doesn't take more space on disc than another one running at "low def". What does take space is the prerendered cutscenes that will have to be displayed at HD res and all the high resolution textures if they are numerous.
As far as the prerendered cutscenes are concerned, we're all seeing how real-time cutscenes have taken over, they look great on average and they serve their purpose.
As far as hi res textures are concerned, they can be compressed, and ultimately i don't expect there to be super high res textures in the next generation since we've seen how much RAM those platforms will have (see: not much, consideting..)
A game today can run at 720p and fit into a DVD very easily.
 
Fafalada said:
aaronspink said:
Why in the world does a game console need an HD-DVD or Blu-Ray drive?
To be able to fit games on single disc would be my guess for the primary reason. I realize it's been a standard practice to ship on multiple discs on PC for the last 6-7 years, but that's limitations of open platform for you.

Name a PC game that requires more than 9GB? You can fit the whole of the steam library on a DVD9. Storage capacity for games isn't a valid reason for HD or BR DVD.

Aaron Spink
speaking for myself inc.
 
aaronspink said:
Name a PC game that requires more than 9GB? You can fit the whole of the steam library on a DVD9. Storage capacity for games isn't a valid reason for HD or BR DVD.

I totally agree.

IMHO most people here wanting HD-DVD or BluRay on the next gen machines are only wanting it so they don't have to buy a seperate player later. That's fine, but it doesn't mean that next-gen will be crap if it doesn't include either of the 2 formats.

Tommy McClain
 
Perhaps games aren't in such a dire need for larger than standard DVD storage space, but as Sony is also heavily into (interactive)movie (and music) business too, Blu-ray makes more sense to them than Microsoft.

Microsoft has less interest in putting a more expensive HD-DVD drive in xbox2, as it would mainly advantage the movie studios, and MS is not getting money from HD-DVD movies.
Or would they, if their codec was used?

The interactivity and connectivity of Blu-ray are what makes it more interesting for PS3, than just capacity.

And yes, I still believe the Blu-ray in PS3 will be recordable.
 
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