SDFGI Solving the accessible Global Illumination problem in Godot. Juan Linietsky (Godot Engine co-creator and technical lead) juan@godotengine.org. Requirements ● ● ● ● ● ● ● ●. Easy to use (no scene or object setup at import time, no setting up SDF, cards, lightmaps, etc). Ideally enable with...
www.docdroid.net