Jaws said:You'd think that multi-billion dollar projects do not operate with any contingencies? Sounds like sour grapes to me and clutching at straws!
You'd think the PS3, CELL+RSX did badly at E3 or something...
Joe DeFuria said:Jaws said:You'd think that multi-billion dollar projects do not operate with any contingencies? Sounds like sour grapes to me and clutching at straws!
Actually, I'd expect that ATI would have been in some competition with nVidia for the PS3 GPU, and would thus know something about Sony's PS3 GPU strategy.
The nearest number we have is 136 shader ops per second on RSX, a number that would include the vertex shaders, I expect.quest55720 said:I would love for dave or someone to break this down to laymans terms. I don't think you can compare shader instuctions per clock because the ATI GPU has to use a percentage of thiers for VS ops. From the sounds of it this GPU is trading raw fill rate for ALUs and e-ram. Would I be right in saying since this GPU does not have to worry about legacy apps like DX7 and older raw fill rate does not matter as much as it would a PC GPU? I could be wrong but this thing sounds like shading beast.
Jawed said:This method of counting shader ops is the same as NVidia. At least superficially.wireframe said:Now I am thoroughly confused of what the R500 is. So, is it now etched in stone that the R500 can do 192 shader ops per clock? 48 parallel processing units, each capable of 4 ops?
Still, there's a question mark over whether R500's ALUs are 4D+1D or 3D+1D.
Fun aint it?...
pc999 said:I think that R500 will be at least as good as RSX in 720p in qualitity per pixel, but will go dawn fast as rez go up.
BTW it seems to have some nice features for "Fluid Reallity"
pc999 said:I think that R500 will be at least as good as RSX in 720p in qualitity per pixel, but will go dawn fast as rez go up.
BTW it seems to have some nice features for "Fluid Reallity"
Joe DeFuria said:Jaws said:You'd think that multi-billion dollar projects do not operate with any contingencies? Sounds like sour grapes to me and clutching at straws!
Actually, I'd expect that ATI would have been in some competition with nVidia for the PS3 GPU, and would thus know something about Sony's PS3 GPU strategy.
dukmahsik said:pc999 said:I think that R500 will be at least as good as RSX in 720p in qualitity per pixel, but will go dawn fast as rez go up.
BTW it seems to have some nice features for "Fluid Reallity"
how so when the edram gives it free AA and other effects at even 1080i?
therealskywolf said:dukmahsik said:pc999 said:I think that R500 will be at least as good as RSX in 720p in qualitity per pixel, but will go dawn fast as rez go up.
BTW it seems to have some nice features for "Fluid Reallity"
how so when the edram gives it free AA and other effects at even 1080i?
Anand even noted that the Gpu could do AA for free at 1080p.....
I dont understand this stuff anymore, wasnt Xbox 360 supposed to be weak and underwhelming? Is Xbox 360 starting to show some muscle or what?
Geeforcer said:pc999 said:I think that R500 will be at least as good as RSX in 720p in qualitity per pixel, but will go dawn fast as rez go up.
BTW it seems to have some nice features for "Fluid Reallity"
From the looks of it, the resolution will not go up - the system seems to be restricted to 720p.
therealskywolf said:I dont understand this stuff anymore, wasnt Xbox 360 supposed to be weak and underwhelming? Is Xbox 360 starting to show some muscle or what?
Geeforcer said:pc999 said:I think that R500 will be at least as good as RSX in 720p in qualitity per pixel, but will go dawn fast as rez go up.
BTW it seems to have some nice features for "Fluid Reallity"
From the looks of it, the resolution will not go up - the system seems to be restricted to 720p.
blakjedi said:Geeforcer said:pc999 said:I think that R500 will be at least as good as RSX in 720p in qualitity per pixel, but will go dawn fast as rez go up.
BTW it seems to have some nice features for "Fluid Reallity"
From the looks of it, the resolution will not go up - the system seems to be restricted to 720p.
According to the article and to Dave, Xenos does 2xFSAA for free all the time and at 1280X720 and higher it does 4x with 95-99% efficiency... definitely deserves a
I think Feldstein said that the decision NOT to support 1080p was MS' as they (their webTv division) designed the video display chip...
pc999 said:I wonder if they can did the same in a CONSOLE CPU?
PS: I am not saing that they will get a better thing than Cell just a EVEN better thing for games/consoles.Peace.
therealskywolf said:blakjedi said:Geeforcer said:pc999 said:I think that R500 will be at least as good as RSX in 720p in qualitity per pixel, but will go dawn fast as rez go up.
BTW it seems to have some nice features for "Fluid Reallity"
From the looks of it, the resolution will not go up - the system seems to be restricted to 720p.
According to the article and to Dave, Xenos does 2xFSAA for free all the time and at 1280X720 and higher it does 4x with 95-99% efficiency... definitely deserves a
I think Feldstein said that the decision NOT to support 1080p was MS' as they (their webTv division) designed the video display chip...
So we need Edram on Pc Graphics card fast dont we?? I mean games allways take quite the HIt when AA is enabled.
I guess ATI will have this on the R520? Or r600? Sooner or Later?
They are good at what they do. I remember reading in a mainstream news article, might have been Reuters or AP, that the PS2 had the power of a super computer so that it'll be illegal to export. I wonder how many Saddam bought to control his WMD collection.Laa-Yosh said:This stuff is probably the result of Sony marketing and it's effects on the public.
therealskywolf said:Anand even noted that the Gpu could do AA for free at 1080p.....