It looks nearly the exact same as the SSAO on my end. I do not think it is working as it is supposed to. If it is working as it is supposed to, then it is definitely the worst RTAO possibly ever seen in a game.
yes, thats my experience. exact same as SSAO.
oh and if i only enable RTAO (SSAO disabled), then no AO at all.
thus i think RTAO is bugged.
but its not bugged here
@troyan https://forum.beyond3d.com/threads/forspoken-project-athia-ps5-pc.61802/post-2286681
EDIT
oh another bug: dualsense speaker didnt work for me (cuff should talk thru dualsesne speaker)
EDIT2
easiest to test for real time graphics changes is in the title screen. toggling SSAO = easily see AO on/off. but toggling RTAO = no visible difference.
EDIT3
OOOOH a reboot fixed it!
now dualsense controller audio work, and RTAO also work.
drive.google.com
EDIT4
but now the game hitches every time a new FX appear. like when in the start of sprint, when falling, when pressing attack, etc.
EDIT5
ookay... now i got these issues
performance drop and stutters, yep. now i need to use DLSS performance, and it only got ~40 fps.
low res textures, yep. it never load hi res texture at all.