Played the demo some more with horrible performance (seriously, why? The game was working smoothly before I got to the bridge)......
And the baffling world design becoming more and more apparent.
Its not just buildings looks randomly plopped with no design considerations, but the area around landmarks also was not properly designed, and enemies placements are like simply plopped wherever with no rhime no reason no design whatsoever.
Felt like the dev simply see an overview map, and they plopped enemies until the map looks like has been filled with enough enemies. Without any design considerations whatsoever, other than simplistic decisions...
"Oooh a bridge! Must plop enemies!",
"Humm a fort! Plop plop plop!"
Uh now the bridge and fort looks empty, better plop some enemies!
Plop plop plop
Edit:
Basically, the world design feels very similar to genshin impact.
And genshin impact tried to copy zelda botw but failed miserably. It totally missing the designs.
And the baffling world design becoming more and more apparent.
Its not just buildings looks randomly plopped with no design considerations, but the area around landmarks also was not properly designed, and enemies placements are like simply plopped wherever with no rhime no reason no design whatsoever.
Felt like the dev simply see an overview map, and they plopped enemies until the map looks like has been filled with enough enemies. Without any design considerations whatsoever, other than simplistic decisions...
"Oooh a bridge! Must plop enemies!",
"Humm a fort! Plop plop plop!"
Uh now the bridge and fort looks empty, better plop some enemies!
Plop plop plop
Edit:
Basically, the world design feels very similar to genshin impact.
And genshin impact tried to copy zelda botw but failed miserably. It totally missing the designs.