First MGS4 screens are on the web (!)

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I knew you would say that....so...I will turn into you....

Irrelevent

Which means KZ will look exactly like the trailer SONY showed. :LOL:
I guess sarcasm detection isn't your strong point?

Nor is it yours. ;)

heh....I whole hartedly think that also...but coming from you...I had the knee jerk reaction of thinking it was just another PC-Engine comment. I wonder why.

Heh that's your problem isn't it? Use the ignore feature, that's why it's there.;)

That would be fine. Thing is...I follow the rules of these boards (I don't do it because their rules, just out of common courtisy). But if I follow him...so should he. I also think that it sets an example if he can stay on while doing this...whos to say someone more...vocal..then him comes on these boards and follows suite with his actions thinking its ok?.....we should make a petition or something...this is that bad.

I wonder why only certain people get their panties in a knot when certain companies are involved...
 
wow, calm down a little

it's ok, nowhere near killzone, like many people have said on par with GOW, but all we've seen is character models

I was expecting more.

With MGS4 I'm most interested in the gameplay, that's what will make me want to buy it, not the graphics judging by these screens. I'm not expecting to see much difference between the MS and PS3 flagship titles in terms of graphics.
 
Wow @ new scans.

Octagon looks unbelievable.

Can't wait to get into a battle with those things either :D

And without mentioning any particular names, I actually do think this fulfills the promise of the better looking Sony trailers at E3. Or at least, does so much more than I thought we would see so soon.
 
PC-Engine said:
Yeah I was the one who said it looks worse than RE5 and? You got a problem with that?
[raise hand]Please sir. I have a problem with that[/raise hand]
As a technical forum it'd be nice if people actually explained their POV. As the first person to comment on a comparison between two different games, you should have started with technical reasons for regarding one as being better then the other. You should have explained in what way you think RE5 was better rather than just dropping an unsubstantiated opinion. Do you think it had better poly counts, better shaders, larger terrains? How do you derive such opinions from a scan of a mag print? If you haven't any technical reasons then you should have explained yourself as preferring the look of RE5 to MGS4, as without a techincal comparison of which is 'better' all we have is personal preference for different art styles. eg. Which is better - Picasso or Constable? Two totally different styles and there is no 'better', only a preference of individuals as to which the like the more. Whereas which is better, Constable or Me, it's obviously Constable because I lack all the necessary skills and techniques needed to paint good art.
You gotta be smoking something hallucinogenic to think Capcom cannot achieve what they showed in the RE5 trailer whether it was realtime or not.
Following on from the above, giving the reason to trust the RE5 as being attainable graphics as 'you gotta be smoking something hallucinogenic to think Capcom cannot achieve that' is not giving a technical reason. That's like saying 'you gotta have your head in a bread-oven if you think KZ on PS3 won't be as good as it's trailer.' But that's beside the point and not part of this topic.
I think Okami is artistic, but the game concept is not based on realism so it's ok.
Well neither is MGS. Giant robots and clones and all that jazz last time I checked wasn't real! And even then why shouldn't artwork depict real situations with artist rather than realistic styling? The latest Spiderman games have used more realistic rendering then the comic book. Is that wrong? Should they not stick to fantasy rendering styles/cartoon rendering if they going to base a game on a comic book? If it's okay to use realistic rendering for imaginary concepts, is it not also okay to use artistic rendering for either fantasy or realistic games as the dev chooses?
 
As a technical forum it'd be nice if people actually explained their POV. As the first person to comment on a comparison between two different games, you should have started with technical reasons for regarding one as being better then the other. You should have explained in what way you think RE5 was better rather than just dropping an unsubstantiated opinion. Do you think it had better poly counts, better shaders, larger terrains? How do you derive such opinions from a scan of a mag print? If you haven't any technical reasons then you should have explained yourself as preferring the look of RE5 to MGS4, as without a techincal comparison of which is 'better' all we have is personal preference for different art styles. eg. Which is better - Picasso or Constable? Two totally different styles and there is no 'better', only a preference of individuals as to which the like the more. Whereas which is better, Constable or Me, it's obviously Constable because I lack all the necessary skills and techniques needed to paint good art.

Two me RE4 looks better than MGS3..same thing here..whether it's due to technical limitations or not is not my concern. In fact the problem is the people who're saying MGS4 looks as good as RE5 without going into the reasons while pointing the finger at others for not giving reasons.
That's like saying 'you gotta have your head in a bread-oven if you think KZ on PS3 won't be as good as it's trailer.

Watch both trailers and let me know which one looks the closest to CGI. It's pretty silly to compare Capcom to Gorilla...you know it and I know it hence equally silly to say KZ is as achievable as RE5.

Giant robots and clones and all that jazz last time I checked wasn't real!

Nobody said the story is real. The point is it's based on a realistic environment. Okami is more like Viewtiful Joe nothing close to realism. I find it funny that you lump Okami and MGS4 into the same ficticious genre.

If it's okay to use realistic rendering for imaginary concepts, is it not also okay to use artistic rendering for either fantasy or realistic games as the dev chooses?

Who said anything about the art direction being wrong? All I'm saying is that it looks worse than RE5 which is a fair assessment considering both are based on realism instead of cartoons/comics.
 
killvssnake6ey.gif

(Wax Free Vanilla @ Gaming-Age)


Well thats the looks of the Killzone CG taken care of, the detail in the characters is fabulous, Killzone doesn't compare. Next up - animation... I'm betting they'll bring Killzone down in that department as well. :p

When are Konami holding this conference?
 
^^^^^BHAHAHAHAHHAHAHA

I was like...wtf..a picture of killzone...then I see Otacons face..LOL...best picture ever!

Is the dude behind the guy in front having a heart attack? Is that the face one makes when using a vehicle mounted gun?

Ever wanted to see a thread crash and burn...it begins!

EDIT: Visit the Metal Gear Solid 4 gamefaqs board...Its going to be fun watching that board implode :LOL:
 
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Nobody said the story is real. The point is it's based on a realistic environment. Okami is more like Viewtiful Joe nothing close to realism. I find it funny that you lump Okami and MGS4 into the same ficticious genre.
Define realistic environment. Okami is set in Japan - a real place that looks nothing like the game. Japan doesn't have thick black lines around all it's objects :p
PC-Engine said:
Who said anything about the art direction being wrong? All I'm saying is that it looks worse than RE5 which is a fair assessment considering both are based on realism instead of cartoons/comics.
At which point you are taking the art direction, as needing to fit in with your ideas as to what is realistic or not. The fact that RE5's trailer was aiming for photorealism and these MGS4 in-game shots (according to the info posted on this thread - I don't read Japanese so can't say) go for a non-realistic render makes RE5 better in your eyes. That's fine for you to prefer that style in this context just so long as realise that such an opinion is subjective and your idea of what is better is not only likely to go against some other's ideas, but also that no amount of arguing can prove or disprove one look is better than the other.

The problem as ever if you can't differentiate between the objective and subjective. You say MGS4 looks worse than RE5 but cannot explain why without talking about the art direction, and you refer to the look based on the game context which intrinsically is a criticism of the art direction, and yet you are saying the art direction isn't wrong. Your criticism's so far have included the idea that these are concept art not in-game (despite the article supposedly saying otherwise), the presence of visible polygons in the face, and the lighting looking 'flat'. The only one that can be qualified objectively without talking about art direction is the visible presence of polygons in the face 9assuming an angular look isn't part of the game's style, which other imagery suggests is not the case so it's an unwanted feature). If you are saying RE5 showed less polygons I'd probably agree based on this evidence. As for the rest, the flat lighting is part of the art direction which are have said doesn't concern you. So really, if you're not dissing the art direction (as you said with : Who said anything about the art direction being wrong?) and as such you don't feel the art direction has to fit your ideas of what is an acceptable style for this genre and setting (which you contridict with : All I'm saying is that it looks worse than RE5 which is a fair assessment considering both are based on realism instead of cartoons/comics.), what exactly are you reasons for rating RE5's visuals as better than MGS4's?
 
Shifty Geezer said:
what exactly are you reasons for rating RE5's visuals as better than MGS4's?

Is this some kind of rhetorical question? :D
RE5 is on Xbox360, and MGS4 isn't , this is the real reason.
 
Slay said:
Is this some kind of rhetorical question? :D
RE5 is on Xbox360, and MGS4 isn't , this is the real reason.

RE5 is also coming to PS3. :LOL:

Define realistic environment. Okami is set in Japan - a real place that looks nothing like the game. Japan doesn't have thick black lines around all it's objects

And VJ is set in movie theater. ;)

At which point you are taking the art direction...[snip]

[snip]What exactly are you reasons for rating RE5's visuals as better than MGS4's?

Look at MGS3 vs RE4...same thing. Would be kinda fun to compare SH4 to RE5 though.
 
I will hold judgement until I see the video on TGS. Still, those shots look very promising and I am expecting pretty good things..
I really don't buy "RE5 looks better than MGS4" argument here....since it has to do more with art direction rather than limitation of developer harnessing the power of the console.
 
JasonLD said:
I will hold judgement until I see the video on TGS. Still, those shots look very promising and I am expecting pretty good things..
I really don't buy "RE5 looks better than MGS4" argument here....since it has to do more with art direction rather than limitation of developer harnessing the power of the console.

Great Post. For some reason I had to ramble and fight when all in all what you stated in that post is how I felt about the situation.
 
PC-Engine said:
What exactly are you reasons for rating RE5's visuals as better than MGS4's?
Look at MGS3 vs RE4...same thing. Would be kinda fun to compare SH4 to RE5 though.
Answer the question without more subjectivity. eg. If I ask 'What's 4+5?' you don't answer with 'look at 3+6' or 'the same thing as 11-2'

I know you have great difficulty answering questions directly so I'll help you out. Here's a multiple choice questionnaire and if you actually have some technical, objective critisms with MGS4's visuals and why RES5 is better you can answer simply by choosing a few letters...

a) Low polygon models in MGS4
b) Simplistic shaders in MGS4
c) Little draw distance in MGS4
d) Low resolution textures in MGS4

Any of those? If not maybe you can add your own answers to the questionnaire. And if one of the above DOES represent the area in which you regard MGS4 to be inferior to RE5 can you please explain how the example scan provide enough information on which to make a well consider judgement on such matters?
 
Shifty Geezer said:
Answer the question without more subjectivity. eg. If I ask 'What's 4+5?' you don't answer with 'look at 3+6' or 'the same thing as 11-2'

I know you have great difficulty answering questions directly so I'll help you out. Here's a multiple choice questionnaire and if you actually have some technical, objective critisms with MGS4's visuals and why RES5 is better you can answer simply by choosing a few letters...

a) Low polygon models in MGS4
b) Simplistic shaders in MGS4
c) Little draw distance in MGS4
d) Low resolution textures in MGS4

Any of those? If not maybe you can add your own answers to the questionnaire. And if one of the above DOES represent the area in which you regard MGS4 to be inferior to RE5 can you please explain how the example scan provide enough information on which to make a well consider judgement on such matters?

I'm not sure if he can do that. Because if he did, the cosmos may collapse in on itself...thats a pretty risky proposition if I do say so myself. I would say to hold off on answering a quetion like that though..until the video is shown. The real question is..how can you compare scans of a magezine to a video? Not saying either one is better or worse (I think RE5 holds the top of the hill BECAUSE it was shown in video form already). But I'll see what happens when this (MGS4) video is released at TGS.
 
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PC-Engine said:
RE5 is also coming to PS3. :LOL:
So this means that if a multiplatform game is better looking than a PS3 exclusive, then both consoles have equal graphic power, this is what you're trying to prove all along , stop hiding behind words.
 
Slay said:
So this means that if a multiplatform game is better looking than a PS3 exclusive, then both consoles have equal graphic power, this is what you're trying to prove all along , stop hiding behind words.

Stop trying to put words in people's mouth. This thread is already bad enough without you trying to provoke PC-Engine, who by the way evidently doesn't need any provoking to start trolling anyway, not sure if you noticed.
 
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