Dio said:
When commenting on comments made by a competitor about other people's hardware, or comparing their own hardware to the competition, please contact the competition to check the correctness of such comments.
Had to add this:
ATI and NVIDIA would dispute every single point I'd make into non-existence. If I said something pro-ATI, NVIDIA would take issue with it and deny whatever they had to, to get it removed, and vice-versa. It sounds nice in theory that the companies would cancel each other out and make things honest, but that's a crock of BS. I've been there, done that. The only thing they'd agree on, is that there was an Editor's Day. And no, that's really not much of an exaggeration. You don't believe me, I know, but that's how it works.
It's why I went to independent sources as much as possible. Yes, I could have asked more questions, but it took me a week and a half to get all the replies as it is. Some things, like NVIDIA saying that ATI (not Valve) pointed out IQ problems at Shader Day, nobody at the conference disputed, and most of these people had the benefit of being at Shader Day. I mean, put yourself in my shoes, wouldn't it be a reasonable assumption that in this case, NVIDIA was telling the truth? (Believe me, they got hammered with questions and comments, especially by Alex from Xbit). And besides, was the claim of who did it even that big a deal? I think it's bullshit, both companies should be watching each other.
My biggest mistake in this issue was not talking to Brandon more about the article. I can't really excuse that. I know what I was thinking at the time (that the guy's busy enough as it is), but that's just an idiotic thought.
I'm going to rant for a bit (oh, and this isn't necessarily aimed at this forum, I haven't had the inclination to read every reply in this thread):
The internet gives people such incredible power to get at the sources of information, it combines so many intelligent people together, it creates a mob. Not just any mob, mind you, but it's still got a mob mentality.
I mean, when some writer in Motor Trend or whatever magazine claims that the F20C in the Honda S2000 achieves 110%+ volumetric efficiency because of "Honda's patented VTEC system", people don't flip the page and switch to a real-time forum filled with mechanical engineers who point out what an assclown he is; that he should hand in his journalism degree if he doesn't know the theories behind using sound pulses in the header to scavenge exhaust from the combustion chamber, as well as creating harmonics in the intake to supercharge the air rushing in at certain RPMs, all combined with specific valve timing and lift and properly shaped and sized ports in order to allow the engine breathe more than its displacement should technically allow through a small RPM range.
I mean, it's ludicrous to expect someone with a journalism degree to know that. He may pick it up during his career, but he's still not going to prove it with any formulas. Yet my money is that if car mags were online-only publications, you would see communities ripping apart writers like that.
I see this all the time, especially when game developers are involved. A developer's worst enemy isn't a bad publisher, isn't missing a milestone, it isn't poor IHV support or team chemistry issues. A developer's worst enemy is his fanbase. If you don't believe me, spend some time on flight sim forums.
Any argument that says that someone who doesn't know what they're talking about, shouldn't talk, would automatically kill every conversation EVER. You couldn't even comment on the weather, because you're not a meteorologist. And if you're a one, you'd damn well better not have ever predicted the weather wrong.
People make mistakes, despite the best of intentions. Live with it.