Final Fantasy VII Remake

It's too late for that. The rest of the chapters must be made available to PS4. and no amount of SSD speed is going to save you from slow walking.

I don't think they will, doesn't make sense unless they are within 2 years, which I doubt.
 
It's too late for that. The rest of the chapters must be made available to PS4. and no amount of SSD speed is going to save you from slow walking.
It's gonna be next gen only, no way SE is getting held back by last gen consoles and that SSD is just too tempting.
 
It's gonna be next gen only, no way SE is getting held back by last gen consoles and that SSD is just too tempting.

They're already confined by time and money. They couldn't even get rid of the low-poly objects in the first $60 episode. No way will they target anything less than the existing 120+ Million PS4 users, likely to be 150+ Million users by release of the second $60 episode. Money wins all. That's the reality of the situation.
 
It's gonna be next gen only, no way SE is getting held back by last gen consoles and that SSD is just too tempting.
It seems excessively cruel to announce a product in 2015 for PS4. Get people to buy that system. Then sell the game into chapters. And then move the later installment of that game onto a new platform and only that platform.

The words that people would have for such a deception would be intense.

The battle system is complete.
The character models are complete
The animations are mainly complete (for the gameplay)
The main storyline is complete
The characters are complete.

If the next chapter isn't due out by next year for PS4, imo they honestly messed up. It was announced in 2015, they've had lots of time to plan and work this out. It's just content creation and they aren't even doing the whole game here and some new design encounters for the larger battles. And there's going to be more than 2 chapters.

The Mass Effect Triology (3 FULLY separate games) would be released faster than this remake.
 
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The first part of this remake actually ran into tons of roadblocks that mass effect did not(if we are comparing two games of different scope so much). Unless mass effect 1 changed devs halfway through development and had to have the new devs learn new tech while essentially remaking the game.

It goes doubly for if people are expecting an open world or far more varied areas and locations in the next game, which they are due to how FF7R opens up after midgar.

Better to change your expectations quickly
 
The Mass Effect Triology (3 FULLY separate games) would be released faster than this remake.
Not with EA managing things. :nope: You need somebody like Bluepoint who did Uncharted 1-3 in 15 months, gently fixing the things about the earlier games that evolved in sequels but doing it subtly so you don't notice. :yes: I.e. original PS3 Uncharted controls were a little off by modern standards (it was a 2007 game - feeling old!) but, they are great in the PS4 remaster.

Sorry, so O/T. I've still not played the FFVII demo!
 
Chapter 17 and a couple before it are such a bullshit, even the Characters complains. Heck, even the dumb barrette complains!

Fugly groundbox everywhere, why didn't give it a blur? Bloody copy paste repetitive map that takes you circling to no end like ff15 Ch 13....

Edit and there's also tons of cheap boss battles. Every time they did a cutscene after certain health was drained, any attacks will have 0 damage but still losing mana and loading timer
 
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It seems excessively cruel to announce a product in 2015 for PS4. Get people to buy that system. Then sell the game into chapters. And then move the later installment of that game onto a new platform and only that platform.

The words that people would have for such a deception would be intense.

The battle system is complete.
The character models are complete
The animations are mainly complete (for the gameplay)
The main storyline is complete
The characters are complete.

If the next chapter isn't due out by next year for PS4, imo they honestly messed up. It was announced in 2015, they've had lots of time to plan and work this out. It's just content creation and they aren't even doing the whole game here and some new design encounters for the larger battles. And there's going to be more than 2 chapters.

The Mass Effect Triology (3 FULLY separate games) would be released faster than this remake.
Well if it's really down to being crossgen titles then I hope they at least use super high res assets for the PS5 like across the board, throw in some raytracing, fancy new fluid sim or whatever while they at it. It's just PS4 is still not powerful enough to faithfully render Midgar in full 3d and it would be quite a disappointment if I don't ever get to see one due to reasons.
 
Well if it's really down to being crossgen titles then I hope they at least use super high res assets for the PS5 like across the board, throw in some raytracing, fancy new fluid sim or whatever while they at it. It's just PS4 is still not powerful enough to faithfully render Midgar in full 3d and it would be quite a disappointment if I don't ever get to see one due to reasons.

Sorry but just going through Doom Eternal, which runs lightning fast with much better environment textures and poly counts, there is little excuse for FF7 (and many other games, to be fair) to run like it does.

And Square can’t just push the “make game good” button and hope it works on PS5! If it runs this shit on PS4, there are zero guarantees that it will take advantage of another platform.

Again, this is not a hardware issue. This is a time issue, Square did not give it enough time and resources and it shows. A new console isn’t magically going to make unfinished games better.
 
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Sorry but just going through Doom Eternal, which runs lightning fast with much better environment textures and poly counts, there is little excuse for FF7 (and many other games, to be fair) to run like it does.

And Square can’t just push the “make game good” butting and hope it works on PS5! If it runs this shit on PS4, there are zero guarantees that it will take advantage of another platform.

Again, this is not a hardware issue. This is a time issue, Square did not give it enough time and resources and it shows. A new console isn’t magically going to make unfinished games better.
And they know they can get away with it and they have (more than 2.5 million copies sold already). So in such a scenario where they're not gonna put enough time on it either way, might as well hope for the best on next gen, sad but it is the only way or the high way. Unless Sony buys SE and fundamentally shake up their incompetent management team while the ICE team bring all the technical issues up to speed:cool:.
This is my fantasy..based on reality.
 
If the next chapter isn't due out by next year for PS4, imo they honestly messed up. It was announced in 2015, they've had lots of time to plan and work this out. It's just content creation and they aren't even doing the whole game here and some new design encounters for the larger battles. And there's going to be more than 2 chapters.

The Mass Effect Triology (3 FULLY separate games) would be released faster than this remake.

Mass Effect 3 came out about 4 years and 4 months after the first Mass Effect, so technically SE could take 2 years with the next 2 episodes and still be faster out than the ME trilogy, but yeah it would be nice and appropriate if they can release these a bit faster than that.
 
But the hard part of creative game development is done for FF7, they already know the events of the entire story. They just need to make it pretty. To me it seems like the FF7R release pacing should be like BL3 DLC, a new one released every 4 months.
 
But the hard part of creative game development is done for FF7, they already know the events of the entire story. They just need to make it pretty. To me it seems like the FF7R release pacing should be like BL3 DLC, a new one released every 4 months.

The entire point of the remake is the opposite of this so not really. We do know whats going to happen next besides presumably going out of midgar. And once they are out the entire design neccesary for the game changes. No longer a tightly controlled experience but a large area of tons of different locations to render. Theres almost nothing they can use from midgar for the next games outside of character models and general gameplay. They are also going to have to get used to streaming assets fast if they want to put the next game on ps4 still
 
I made no statement on how much work remains to be done, I just think they released FF7R part1 way too early as the pacing between episodic content is too far apart, being year or years.
 
It was never an episodic affair. Its always been characterized by SE itself as muliple individual projects making up a bigger whole like ff13 trilogy except less ridiculous.
 
The entire point of the remake is the opposite of this so not really. We do know whats going to happen next besides presumably going out of midgar. And once they are out the entire design neccesary for the game changes. No longer a tightly controlled experience but a large area of tons of different locations to render. Theres almost nothing they can use from midgar for the next games outside of character models and general gameplay. They are also going to have to get used to streaming assets fast if they want to put the next game on ps4 still
I get where you’re coming from and I agree the remake is thorough. It’s an entirely different game with the main plot points and characters following the same paths.
But it just seems incredibly unfair to everyone to have to chop a game up in 3/4 chapters and wait 8 years over 2 systems for this to arrive.
 
It was never an episodic affair. Its always been characterized by SE itself as muliple individual projects making up a bigger whole like ff13 trilogy except less ridiculous.

But it is. That's the definition of episodic -- containing or consisting of a series of loosely connected parts or events.
 
@iroboto
Unfair or not isnt really apart of the discussion imo.

Kitase has said that just for asset generation alone and pacing concerns alone (not to mention budgetary and development efficiency) they had two options.

The option they went with where parts of the game are properly segmented with time given to each part, or single game released in the same general timeframe of this one part with cut content and breaknecknpacing due to the time needed to blow through all the events of the game.


Like trying to fit an entire book series into a single movie youll inevitably have the huge compromises to quality that are unacceptable.

They figured expanding the content of the games events was the best way to tell the story in modern fidelity first and foremost so thats what we are getting. I made peace with it years ago.

And based on the game i just played, outside of some padding i really think it was worth it better than alternative.

It may seem crazy for a purist to say, but OG ff7 midgar itself now feels like a series of basic plot events happening all one after another rather than a proper chain like the remake feels to me.

Expanding how jessie needs to get the materials for the bombs core to the mission, seeing how the strikes affect ordinary people, the downtime before and after each mission trying to lay low while planning out each job, seeing the characters in general interact with each other and the world around them as actual people.

Its definately an eye opening experience to behold.
 
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