It's too late for that. The rest of the chapters must be made available to PS4. and no amount of SSD speed is going to save you from slow walking.
I don't think they will, doesn't make sense unless they are within 2 years, which I doubt.
It's too late for that. The rest of the chapters must be made available to PS4. and no amount of SSD speed is going to save you from slow walking.
seems exceptionally cruel to release it in this fashion.I don't think they will, doesn't make sense unless they are within 2 years, which I doubt.
It's gonna be next gen only, no way SE is getting held back by last gen consoles and that SSD is just too tempting.It's too late for that. The rest of the chapters must be made available to PS4. and no amount of SSD speed is going to save you from slow walking.
It's gonna be next gen only, no way SE is getting held back by last gen consoles and that SSD is just too tempting.
It seems excessively cruel to announce a product in 2015 for PS4. Get people to buy that system. Then sell the game into chapters. And then move the later installment of that game onto a new platform and only that platform.It's gonna be next gen only, no way SE is getting held back by last gen consoles and that SSD is just too tempting.
Not with EA managing things. You need somebody like Bluepoint who did Uncharted 1-3 in 15 months, gently fixing the things about the earlier games that evolved in sequels but doing it subtly so you don't notice. I.e. original PS3 Uncharted controls were a little off by modern standards (it was a 2007 game - feeling old!) but, they are great in the PS4 remaster.The Mass Effect Triology (3 FULLY separate games) would be released faster than this remake.
Well if it's really down to being crossgen titles then I hope they at least use super high res assets for the PS5 like across the board, throw in some raytracing, fancy new fluid sim or whatever while they at it. It's just PS4 is still not powerful enough to faithfully render Midgar in full 3d and it would be quite a disappointment if I don't ever get to see one due to reasons.It seems excessively cruel to announce a product in 2015 for PS4. Get people to buy that system. Then sell the game into chapters. And then move the later installment of that game onto a new platform and only that platform.
The words that people would have for such a deception would be intense.
The battle system is complete.
The character models are complete
The animations are mainly complete (for the gameplay)
The main storyline is complete
The characters are complete.
If the next chapter isn't due out by next year for PS4, imo they honestly messed up. It was announced in 2015, they've had lots of time to plan and work this out. It's just content creation and they aren't even doing the whole game here and some new design encounters for the larger battles. And there's going to be more than 2 chapters.
The Mass Effect Triology (3 FULLY separate games) would be released faster than this remake.
Well if it's really down to being crossgen titles then I hope they at least use super high res assets for the PS5 like across the board, throw in some raytracing, fancy new fluid sim or whatever while they at it. It's just PS4 is still not powerful enough to faithfully render Midgar in full 3d and it would be quite a disappointment if I don't ever get to see one due to reasons.
And they know they can get away with it and they have (more than 2.5 million copies sold already). So in such a scenario where they're not gonna put enough time on it either way, might as well hope for the best on next gen, sad but it is the only way or the high way. Unless Sony buys SE and fundamentally shake up their incompetent management team while the ICE team bring all the technical issues up to speed.Sorry but just going through Doom Eternal, which runs lightning fast with much better environment textures and poly counts, there is little excuse for FF7 (and many other games, to be fair) to run like it does.
And Square can’t just push the “make game good” butting and hope it works on PS5! If it runs this shit on PS4, there are zero guarantees that it will take advantage of another platform.
Again, this is not a hardware issue. This is a time issue, Square did not give it enough time and resources and it shows. A new console isn’t magically going to make unfinished games better.
If the next chapter isn't due out by next year for PS4, imo they honestly messed up. It was announced in 2015, they've had lots of time to plan and work this out. It's just content creation and they aren't even doing the whole game here and some new design encounters for the larger battles. And there's going to be more than 2 chapters.
The Mass Effect Triology (3 FULLY separate games) would be released faster than this remake.
But the hard part of creative game development is done for FF7, they already know the events of the entire story. They just need to make it pretty. To me it seems like the FF7R release pacing should be like BL3 DLC, a new one released every 4 months.
I get where you’re coming from and I agree the remake is thorough. It’s an entirely different game with the main plot points and characters following the same paths.The entire point of the remake is the opposite of this so not really. We do know whats going to happen next besides presumably going out of midgar. And once they are out the entire design neccesary for the game changes. No longer a tightly controlled experience but a large area of tons of different locations to render. Theres almost nothing they can use from midgar for the next games outside of character models and general gameplay. They are also going to have to get used to streaming assets fast if they want to put the next game on ps4 still
It was never an episodic affair. Its always been characterized by SE itself as muliple individual projects making up a bigger whole like ff13 trilogy except less ridiculous.
But it is. That's the definition of episodic -- containing or consisting of a series of loosely connected parts or events.