An exclusive GTA could sell well on Wii, and they could use assets from the PS2 episodes, just cleaning up the engine a bit. Controls could be using the Wiimote+nunchuk when on foot (Wiimote aiming, nunchuk movement), and turning the Wiimote sideways when driving (letting the nunchuk on your knees). Using the Wiimote for special moves with baseball bats is bound to be an absolute hit with Yak Thompson.
I'd say the best way to do it is constanly using Wiimote+Nunchuck. As you say Wiimote aiming and nunchuck movement, and when driving use the Wiimote+Nunchuck to steer (this way you don't have to change what your holding in between modes). When you switch to hand to hand the Wiimote+nunchuck would then turn into fists, allowing actual hand to hand combat (similar to Wii Boxing). Of course weapons such as baseball bats could also be used. You could even have a gun in your Wiimote hand and a bat in your nunchuck hand at the same time (still able to move around using the stick on the nunchuck).
Most of these ideas are already used in The Godfather Blackhand Edition, and apparently they work very well.
To play devil's advocate, 250 K is nowhere near Nintendo's main retail Wii game in Zelda. And, IIRC, the #2 - #10 list of software was fairly similar between the Wii and PS3. I wonder if I'm remembering correctly.
Ask yourself how much, on average, you think those PS3 games cost to make compared to the Wii games..
Last edited by a moderator: