PC games are usually not locked 60fps, they're even having trouble maintaining 60fps (see Carmack's recent comments!) and there's a lot of other stuff going on (like mouse input sampling rate is usually very very high) that's not present in consoles.
A 60fps console game is different, you need to maintain 60+ fps and always aim to conserve resources instead of using a general purpose solution.
Also, simply adding a second CPU is very different compared to having a CPU with double the clock rate on the PC, where things could more or less just scale up. Consider the PS3. You have a PPU handling the main code and 6 SPUs working on elemental tasks. Data sizes and latencies are tweaked for the Cell's internal and external memory sizes, bus widths and clock speeds. If you add a second CPU sitting on the other end of a who-knows-how-wide bus with who-knows-how-many cycles of latency, it won't be able to just run every piece of code two times as fast. You need to manually synchronize the two PPUs, separate and redistribute tasks, so that every game tick can finish twice as fast. Although I'd say just getting two Cells even on the same motherboard would still not be enough to speed up a game from 30fps to 60fps, as the efficiency gain isn't 100%.
Same goes for graphics. You add another memory bank, you need to manually split and move some of the data there so that the second GPU can have fast access to it (the existing memory buses definitely can't feed two GPUs). It's not like a PC where you use SLI or stuff like that and basically duplicate everything on both video card's local memory...
The only way for this to work more or less smoothly would require you to basically replace the main CPU and GPU and memory banks. Buy a completely new console, in other words.
So no, I don't think it's just a simple case, adding more horsepower to get an automatic speedup on your code. It'd require a lot of extra work to utilize more resources. And how much would a second Cell, RSX and an extra 512MB of memory cost anyway? I doubt that it'd come out under $100, more like two times as much...