Well, the game, as I hinted at before, lacks the refinement of a F-Zero, but I'd love to have a game like the X1, but no luck... And it might be a while before it happens. I have something like 70 X1 games, then retrocompatible games galore, but I don't have my futuristic racer and there are days I don't want to use the console 'cos of that. I am playing F-Zero Maximum Velocity and other GBA F-Zero games because I have the bug.
Give the devs of FRN a break...even the reviews should...this is an arcade style racer that has many influences from arcade only and consoles and is made for a console like Wii U where currently there isn't any competition.
Also this is a small dev...refinement is an earned quality just go and play Street Fighter 1 (the actual first one, even MK 1) it's ok to compare but it's bad to wish it was something else when these guys are also trying to make a name for themselves.
Note too that F-Zero GX was very different because it was developed by a very hardcore arcade dev...F-Zero X (N64) was the first to go 3d polygon graphics and as I implied, most of Nintendo 64 games needed sequels and time and an earlier standardized 4MB expansion pack requirement (and delayed to 2001 Dreamcast) I say that as a tech fan...(Pilotwings 64-2 on max cart+4MB ex-pack should have existed dammit...that an Super Mario 64-2...)
Now that their game is out it would be better to see how it does in sales and what project is...I really prefer if a Wipeout or F-Zero sequel is made, it's made from the dev scope of first party...
It sucks to get a vibe from reviewers that a 3rd party game on Wii U is getting wished to be a GameCube game.
Eventually Nintendo will have to do an F-Zero GX HD on Wii U where they can test the gamer audience on funding a new version.
yes, you are right. Xbox -the original- had plenty of original games and most games were exclusive -like in the SNES/Megadrive era where both consoles had tons of exclusive games-.
Sometimes I wonder where are Voodoo Vince, Project Gotham Racing
, Grabbed by the Ghoulies, Age of Empires, another exclusive futuristic racing game, Age of Mythology, Fusion Frenzy, Lost Odyssey (X360), Miltown Madness, a new Ryse... a Tork: Prehistoric Punk, a new 99 Nights..
MS Game Studios have plenty of games to choose from.
Sales played a role in many of those MS Games Studios not getting initial release sales however the greater xbox audience played a bigger role because they kept going or staying in Halos and CoDs and Gears shooters...MS did try and I give them credit for it...they should focus on original content...and better remakes/remasters that dont offer anything but a new skin/resolution.
yes, and not much else. I hate this generation, it's the worst generation ever, imho.
It's the generation of remakes and remasters, a gen where original and fresh ideas like the previous generation are totally absent -no Mass Effect, no Skyrim, no Dragon Age, no Oblivion), a generation where CoD exclusive maps and stupid Destiny third party deals are the thing, and where consoles feel more like clones than ever -XB1 and PS4 are the same thing, save a few touches here and there-, and the WiiU is not as original as the Wii, though it probably has the best library of games.
At least we have Life is Strange, or 60 fps old skhool games like Wolfenstein, and some gems here and there, but this generation isn't going to make history, imho.
Woah hold on...its true that current gen consoles are rather under-cooked and did show up a bit too soon by at least over a year and kinect along with online play is what has been causing a degeneration of console games the last two gens because online mp usually turns into deathmatch or team deathmatch and certain gamers and reviewers (who at times are choosy on coverage hence bias) are in equal blame.
But some of the game sequels you want still have to obey the laws of game development and that is that a newer revision of a 3d engine to game concept still takes an average of two to three+ years...
No gen is free of remakes and remasters and such projects are actually very good ideas, profitable and help rather than hurt.
GTA V remaster-enhanced on current consoles helped sales and transition people. Not to mention help Rockstar devs to get familiar with current consoles and they should have immediately followed suit with a GTA IV remaster-enhanced...
MS did drop the ball on Gears 1 remaster and..the Halo collection however on Sony PS4, having The Last of Us remaster actually helped to get ND much more advanced, paved the way for the heavily enhanced Uncharted Collection and gives people who did not own last gen consoles the option to try.
I really feel that remasters and remakes are far superior to a "port" or even backward compatibility which failed on PS3 being that it launched as a swiss army knife and console gamers did not appreciate it...now they complain...too bad.
Theres no doubt that new games are coming but as for Xone, MS should have tried remakes or remasters to shake off their reputation.
Although Wii U has slow console sales and their new NX is being talked about...whos to say that a few titles may show up gathering sales and word of mouth?
Fast Racing Neo definetly is one that should help...
Also iirc when Wipeout HD came the devs were talking that their targets were very ambitious and (expensive) meaning imho a Killzone 2 level of funding/dev was needed and you can only manage limited resources here or there.
Iirc and imho the devs may have implied a wish to target the PS1 Wipeout CGi intros which was definetly possible on PS3...sales is a different risk story.