No that's essentially what I meant.Am I the only one who thinks the trailer doesn't look that bad?
No that's essentially what I meant.Am I the only one who thinks the trailer doesn't look that bad?
I agree, but it is still disappointing because you know, you just KNOW, it will contain the same wonkiness Skyrim, Oblivion, Morrowind, Fallout NV and Fallout 3 had. You just KNOW.Am I the only one who thinks the trailer doesn't look that bad?
I agree, but it is still disappointing because you know, you just KNOW, it will contain the same wonkiness Skyrim, Oblivion, Morrowind, Fallout NV and Fallout 3 had. You just KNOW.
A new game engine would be nice. A bonus from that would be the increased likelihood of more Fallout games, and sooner rather than later.
I'd be OK if the old engine was redone top to bottom, and with some good stuff bolted on (like we see with the Unreal engine).
Bottom line, if it's not buggy, plays smoothly, and has a great story, we're going to be ok.
Hope. Hope never changes.Have we ever had that from Bethesda?
Their games thrive on massive amounts of content, exploration and mods.
Evil Within is idTech5 thoughEvery Bethesda developed game since Morrowind has been a Gamebryo enhancement experience.
But not developed by Bethesda, only published.Evil Within is idTech5 though
Ah ok, thanks.But not developed by Bethesda, only published.
Bethesda Game Studios' was some time ago separated from the publisher Bethesda Softworks. So Bethesda Game Studios developed Skyrim and Bethesda Softworks published it and Evil Within etc.Ah ok, thanks.
What do you mean round based? You mean VATS which is optional?Hopefully gameplay is not round based this tim...I hated this and couldn't get into those games because of this.
It is also the reason I like elder scrolls much more.
One can dream...right?
Added the 4k screenshot to the OP. Still mixed feelings about it. Some nice detail and textures aren't too bad but the lighting is so flat. Texturing indicates idtech to me.
Game don't render transparent items in shadow buffers, such as the bottles. (Although they could be if they were alpha tested, or they could be flagged with an alpha test, looks like they went the easy road and just don't render them.)To the left: debris, bottles and weapon don't cast shadows. So is lighting pre-baked?