The interiors haven't upgraded much since FO3, I agree. The exterior can be really pretty when they want it to be; the increased rendering complexity + draw distance within the city is at least one example. I remember a LOT of empty facades as backdrops in FO3 when you got into downtown DC, also with disparate loading zones (the whole city was non-contiguous; you couldn't wander from one end of the city to the other without hitting one or more loading zones.)
I really love the radiation storm effects when it hits, and the whole Glowing Sea area is a fantastic and moody backdrop. The transition isn't half-terrible, either.
I really love the radiation storm effects when it hits, and the whole Glowing Sea area is a fantastic and moody backdrop. The transition isn't half-terrible, either.