I think it was fairly important for MS and Sony alike to not end up with less ram compared to the other.
Given the number of games that'll be (is) cross platform, having half the memory inevitably means poorer visuals, because the easiest way to cut back memory usage is to lower texture quality.
Cheers
Given the number of games that'll be (is) cross platform, having half the memory inevitably means poorer visuals, because the easiest way to cut back memory usage is to lower texture quality.
Cheers