RenegadeRocks
Legend
I was having a discussion with someone and we were listing down engines that could be licensed for Multiplatform development for making a game on 360,PS3 and PC. We had listed down a lot of engines like:
and were narrowing down the choice by discussing which engine would suit his game's mechanics best ! After th whole discussion, to our dismay, we realised that out of all the engines listed above only 3 could be licensed:
All the other studios are using their engines for only their games and not licensing them out. Even DICE has said that for Frostbite2, that it will never be licensed.
Considering all that, we had to come down to just :
Out of the two CryEngine 3 became the obvious choice for us for all the advancements it obviously has over UE3 ! But I wasn't really comfortable as CE3 hasn't really shown stellar IQ in the recent MP demo on X360.
But thats weird , cos that means Cry Engine 3 has no competition to speak of ! I thought that now that Frostbite 2.0 has upped the features, it'll provide some competition, but they have decided against licensing it to other studios. I was keen on Frostbite, considering all the beautiful work on BF:BC series and the recent environments in NFS:Hot Pursuit running so well on the consoles.
Are there no other engines out there which devs can license for their games? Does that mean that any other studio without their own tech has to choose between just UE3 and CE3 ?
- Frostbite,
- MT Framework,
- Cryengine3,
- ID Tech 5,
- Unreal Engine 3,
- Ubisofts Dunia
and were narrowing down the choice by discussing which engine would suit his game's mechanics best ! After th whole discussion, to our dismay, we realised that out of all the engines listed above only 3 could be licensed:
- UE3,
- CE3,
- Id Tech 5
“It’s going to be used within ZeniMax, so we’re not going to license it to external parties. It’s like, look, this is a competitive advantage and we want to keep it within games we publish – not necessarily exclusively to id or id titles, but if you’re going to make a game with id Tech 5 then it needs to be published by Bethesda, which I think is a fair thing.”[4]
All the other studios are using their engines for only their games and not licensing them out. Even DICE has said that for Frostbite2, that it will never be licensed.
Considering all that, we had to come down to just :
- Unreal Engine 3
- Cryengine 3
Out of the two CryEngine 3 became the obvious choice for us for all the advancements it obviously has over UE3 ! But I wasn't really comfortable as CE3 hasn't really shown stellar IQ in the recent MP demo on X360.
But thats weird , cos that means Cry Engine 3 has no competition to speak of ! I thought that now that Frostbite 2.0 has upped the features, it'll provide some competition, but they have decided against licensing it to other studios. I was keen on Frostbite, considering all the beautiful work on BF:BC series and the recent environments in NFS:Hot Pursuit running so well on the consoles.
Are there no other engines out there which devs can license for their games? Does that mean that any other studio without their own tech has to choose between just UE3 and CE3 ?