Economic sense of Burnout Paradise 1 and 2

I think we've covered the technical infeasability of splitscreen in that environment, but I'd lap up a sequel in a new city for sure. BP is still one of my favourite games of the generation.

More like "time consuming and not a worthwhile investment with online services so common." Seeing games like PGR4 and FM3 do splitscreen doesn't bode well for the arguement that it isn't technically feasible--they would have to do what every generation does: cut down on LOD, possibly cut framerate in half. But you would find splitscreen gamers more than willing to accept 30fps splitscreen (some games, like Halo and CoD don't even do full splits!) and lower LOD/resolution.
 
More like "time consuming and not a worthwhile investment with online services so common." Seeing games like PGR4 and FM3 do splitscreen doesn't bode well for the arguement that it isn't technically feasible--they would have to do what every generation does: cut down on LOD, possibly cut framerate in half.

Well, I thought we'd covered it ;)

PGR4/FM3/GT5P/Wipeout HD/Motorstorm Pacific Rift/you name it. All closed circuit racers and so splitscreen can be implemented as you say, by reducing trackside detail and/or halving framerate for the 60fps games in the list.

Burnout Paradise is a streaming sandbox. The technical requirements for splitscreen in this environment are completely different. You can half the framerate and lower the detail to save the costs of rendering the world twice, but you also need to have twice as much of the world in memory at the same time, and to be streaming twice as much from disc at the same time.
 
Without the support Burnout Paradise got from their developers (free patches etc.), I would never buy it (even though I bought it for "only" 20 CAD).

I highly doubt that late buyers is a small thing when you support your title properly.

So, IMO, the made some smart moves while supporting this games so long after the release (and with so many free patches/additions). My only mistake was not buying the editions with all the DLC in it as I have no PSN store in my country (and do not plan do circumvent it anymore with other stores as Sony should fight for getting my money and not I to spent it on them).

The thing that amazes me most is how they approach the multiplatform development, fantastic...
 
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