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I wonder how they are going to cram hordes of enemies there, but they will find a way. iD are very hardcore when it comes to framerate and stuff like that. If they can make a truly fun game, then it's just perfect.Well there should be a hard limit on how much data you can access per frame and 60fps cuts that in half, according to Sebbbi's explanations.
That's 20fps gained right there.They'll remove AF first.![]()
Finally got around to watching the gameplay demos. Not sure I like the finishing moves or the first person melee. I kind of prefer how in Reach the camera goes to 3rd person so you see the character do the fancy moves, plus it's less disorienting - have a feeling I might get motion sick with the first person.
Heavy assault rifle sounded a bit weak. The minigun ought to take a page from Predator with the high pitch whine. I dunno. Not entirely liking the plasma gun design too.
edit: Don't like the holographic pick-ups on killing things.
The rest looked good.
Terrible sound effect. Original DOOM's plasma hose had awesome sound effect.Yeah I thought the plasma gun sounded too weak too.
Now here's a minigun:Terrible sound effect. Original DOOM's plasma hose had awesome sound effect.
Also, the minigun sounded weak to me - more like a contemporary .50cal machinegun. Miniguns should spew bullets and pack a real wallop. They can be balanced by their ammo capacity/supply.
I also want MIDI sound back, music wise.Terrible sound effect. Original DOOM's plasma hose had awesome sound effect.
Also, the minigun sounded weak to me - more like a contemporary .50cal machinegun. Miniguns should spew bullets and pack a real wallop. They can be balanced by their ammo capacity/supply.
Since idTech5Since when are textures the things slowing down a game? They'll cut down on shadow quality, lighting and all sorts of effects to get to 60fps.
They DID re-make Painkiller the other year...Personally, I've always been more of a Painkiller guy myself. Where's that remake/sequel?
No!!Best Rambo movie imo.
Uhm, Painkiller never had the melee and magics gameplay from Shadow Warrior, so I wouldn't say the two titles are super similar, really. Also, SW had an entire narrated (and quite deep, for an action game) single-player storyline, whereas PK's claim to fame always was levels with absolutely no connection whatsoever just strung together more or less randomly (with some pre-rendered animation glue inbetween acts to explain the "story"...)That remade Shadow Warrior is essentially Painkiller too.
Uhm, Painkiller never had the melee and magics gameplay from Shadow Warrior, so I wouldn't say the two titles are super similar, really. Also, SW had an entire narrated (and quite deep, for an action game) single-player storyline, whereas PK's claim to fame always was levels with absolutely no connection whatsoever just strung together more or less randomly (with some pre-rendered animation glue inbetween acts to explain the "story"...)