Does PSP take the shine off next year's Xbox 2 launch?

Jov said:
With WiFi, imagine in the future Sony releases an Internet App & some form of portable input device for countries/cities with high level of wireless hotspots (actually suits the NDS better due to the stylus). I can imagine how handy this will be as I’ve had moments while out and about where I’d wish I had net access to lookup instant info, get a contact address/phone #, etc… Another killer app anyone??

Yeah this would be cool. But Sony has been lame about releasing the browser for the PS2 as they once promised.

Instant messaging with AIM on the go would be a killer app. Something that people actually pay for on certain cell phones.

With a USB port, a mini keyboard is not out of the question. Internet applications would probably require a lot of scratch space, meaning they would drive Memory Stick Duo sales.

Plus, how many gamers would really get into PSP games if they could use a browser to download game saves directly by surfing to gamefaqs.com?

Sony has released browsers for the PS2 in Japan and maybe Europe. For some reason, they don't want to do it in the US. I'm also skeptical about them using the Wifi for anything but LAN games. I haven't heard of an online PSP game yet. They all seem to be wireless LAN games.
 
wco81 said:
Sony has released browsers for the PS2 in Japan and maybe Europe. For some reason, they don't want to do it in the US. I'm also skeptical about them using the Wifi for anything but LAN games. I haven't heard of an online PSP game yet. They all seem to be wireless LAN games.
Volcanus and Puyo Fever were going to be online initially, but they've been downgraded to LAN play only now. SCEI has a MMORPG on the way though, so that's one game at least.
 
Lazy8s said:
The PSP will have its work cut out for it in order to challenge the GBA's success in portable movie sales. Majesco has been selling a good many shows with their GBA video player.

If anything that proves that there is a market for it and that the PSP can definately build upon since it will have the far better library and screen. I say this with the perspective that the content Majesco offers is extremely poor compared to what the PSP can offer due to Sony owning very large movie studios.
 
Ty said:
Lazy8s said:
The PSP will have its work cut out for it in order to challenge the GBA's success in portable movie sales. Majesco has been selling a good many shows with their GBA video player.

If anything that proves that there is a market for it and that the PSP can definately build upon since it will have the far better library and screen. I say this with the perspective that the content Majesco offers is extremely poor compared to what the PSP can offer due to Sony owning very large movie studios.
Heh, but I thought Sony was targeting some untapped new base from GBA, right? Can kids buy Pokemon, SpongeBob & Sonic cartoons on PSP? ;)
 
jarrod said:
Heh, but I thought Sony was targeting some untapped new base from GBA, right?

Yes I believe Sony is trying to appeal to a broader base. Perhaps I misread Lazy's post. I wasn't trying to say that Sony will make inroads into the very portable movie market that the GBA holds so much as I think it can make inroads into the portable movie market in general. Though of course, I'm sure there is a decent amount of content that could appeal to kids under those studios. I wouldn't want to give a 5yr old a PSP though. ;)
 
jarrod said:
Heh, but I thought Sony was targeting some untapped new base from GBA, right? Can kids buy Pokemon, SpongeBob & Sonic cartoons on PSP? ;)
Not having kids as your primary target, doesn't mean you don't target kids too.
There's no such thing as a kid that's going to tell you he's a kid and therefore asks for kids stuff... At least no kids older than 10.
PSP will be marketed as a product for the adult, just like the PSone/PS2 were, the kid will want it, because he want to mimic the "adult behavior".

I thought this adult-wannabe scenario was very unlikely due to the supposed price of PSP ($300), but now that the PSP is $185 in Japan, this scenario, is not only likely, i think it's inevitable.[/Mr Smith]

And yes, once they (the kids) have the "form" (the PSP), the "substance" (the software, or the movies in this case) is not that important (it's also important for some famous games/movies though), so animes and cartoons would also sell (Although, i can't be sure about that, it depend of the demographic viewing thoses cartoons on theirs GBAs, if they're closer to 6 than 10, than, somes cartoons, might not have the same succes.).

Not that Nintendo will be "blown away" or something along the line of what happenned in the home consoles departement, since obviously, Nintendo is trying to market the DS as an adult product, same thing with the GBASP.
But until now, Nintendo was the only player, and therefore the only one having any form of the cool factor, Sony will get this cool factor, hand down. Nintendo knows that, explaining the marketing done for the DS, and i must stress again that this is an excellent move made by Nintendo, IMO.

I totally digressed, i have to admit. :LOL:
 
jarrod said:
Saying iPod's just now "hitting it's stride" after 3 years on market is a little disingenous.
I count anything as "hitting its stride" the moment sales picks up at a rapid pace and can keep that growth for a decent period. This would even apply to much lower sales in an industry where total sales are much smaller--the strides are not as big as in other markets, but are still proportionately strong in its own. And it certainly doesn't care how long it's been on the market; an item could lull for a decade, and yet if it suddenly gets picked up after that point and goes on a great selling stretch it his still started to stride.

Of course no company would WANT to follow that kind of business model, and it certainly flavors the whole gameplan. But that's still not the point; we're talking about what the portable market looks like NOW, not three years ago.

"Right now" Xbox is also outselling PS2 in key markets, but that doesn't change the larger picture for either platform much. PS2 is around 75M while Xbox sits around 16M and GBA is around 56M while iPod has yet to crack 10M.
Looking at the larger picture makes sense in some ways, but not overriding sense--especially when we're looking at new new endeavors into potentially new markets, and gauging them against all the products available (and to be available) in that area.

Back to your Xbox example, just how often does the hypothetical situation come up about how it would compare if it launched alongside the PS2, or shortly thereafter rather than trailing by 20 months? Change one factor and everyone starts massively re-estimating all over again. It's easy to look at performance after the fact and determine factors, but how well can you determine future performance based on that? Who would have looked at the iPod before 2001--or even up through its first year--and remotely seen how it would be selling now, and how recognizable an icon it has become?

Which is why in my view attaching any simple, reasonable price to a device and saying "it won't sell" is a bunch of hooey. How many people have said "no protable console that costs more than the magic number $100 will sell" and have completely backslid in regards to the DS--which is born out by the massive pre-ordering, excitement, and sales projections in the industry?

The market continually shifts. At this point, I feel the relative success of a device like the PSP depends MUCH more on how the whole package is handled than saying "$200 is right out." Anymore, that's completely unsupportable. It's just a step up from its closest competitor, and in the portable device market in general, in many ways it's a step down.

DS is going to be extremely supply restricted for the first 6 months at the least, and in the west it's being aimed at an older market as complimentary rather than supplementary to GBA.
...and yet that doesn't change the fact that it's here NOW, and anyone who has the inclination to pick it up will simply wait for the DS's availability. Why pick up a GBA if you want a DS, and owning one will make most of your GBA use superfluous? If Nintendo developed more and stronger use of the GBA link or lowers the price so that there's a wider gulf to cross it would be a different situation, but as it stands now many customers will do the "next generation is right around the corner so I'll wait." I certainly don't feel any urge to pick up new top-end video cards if the next generation is under six months away, or feel like buying another computer on AGP while I know that PCI-Express is the way everyone is turning to now... Despite Nintendo's desires, the DS does not become complimentary if they give it the capacity to do what the vast bulk of people buy a GBA for--to play GBA games. It becomes predatory. The question is what steps they can take to keep the GBA more appealing in comparison.

For reference my information on GBA ouselling various other consumer electronics comes from a SCEI slide presentation last spring (in preperation for PSP). I'm not sure where Sony got their figures though I read it to mean lifetime sales (they didn't seperate GBA out from the GB line irrc).
Lifetime sales trends tend to be hard to quantify, hard to track properly--especially all associated traits (relative retail price across all the models represented and price shifts over time, profitability, timespan, regional effects...), and hard to use as a measuring stick for current market trends. Or else you start saying how much more successful MD players have been than the GBA, since they've sold over 80 million units to date. ("Units" itself being up to interpretation where many products are concerned, which leaves the data especially hard to measure.)

Thems the breaks.
 
With WiFi, imagine in the future Sony releases an Internet App & some form of portable input device for countries/cities with high level of wireless hotspots (actually suits the NDS better due to the stylus)

Now that you mention it, I heard the other day that there's already a net browser developed for DS.
 
GBA SP still has the attraction of being the only truly pocketable portable on the market. That huge factor alone will guarantee continued sales for many years to come even without future price drops. Sure NDS will cannibalize a small portion of GBA SP sales, but that's expected. I doubt GBA SP sales would fall of quickly. I know a lot of people who wouldn't buy a NDS because of it's price, but those same people would gladly buy a GBA SP at the current $80 pricepoint. There is and will continue to be a market for sub $100 portables. I doubt Nintendo will lower the price of NDS to $100 to envelope the GBA SP market anytime soon, not unless GBA SP sales decline significantly in the next year or two. The only potential problem I see is retail shelf space.

Now that you mention it, I heard the other day that there's already a net browser developed for DS.

That would be pretty awesome and I had alluded to this idea many months ago seeing how you can use the stylus like a mouse. Imagine clicking a link on a webpage on the touch screen and a new window opens up on the second screen.
 
It's a conspiracy!! Sony has bought 98% of optician labs around the world and will make a huge profit on damaging people eyez!!!!!111!!1!11!
 
People browse websites designed for cellphones all over the world all the time and on little 2.2" screens that are lower res and without the benefit of a stylus. If the cellular phone service companies didn't charge so much for data packets people would be surfing the net on their phones a lot more. Let's not even talk about streaming content which is huge in Japan and will begin to take off in other markets in the near future. Imagine going to the CNN website, clicking on the headlines to view streaming audio/video content about the latest world news events. Right now in the US you can do quite a lot with internet compatible cellphones. What's really holding it back is speed, user interface, and data packet costs.
 
Err... Don't take this personally, PC-Engine, but i do agree with you......... errr...

People have been texting and doing crap things on TINY mobile phone screens for years, the PSP screen in comparison is like a 90" Plasma display.
 
Streaming content over net on a small lowres screen is ok, but really, browsing the majority of sites is a pain, no matter if they are optimised for such viewing.
I've done some web browsing on a SE P900 smartphone, and it's screen is among the biggest on phones today, and the experience is such I have no desire to surf with it often. In fact I don't think I've used it after the initial tries.
One might get used to it after longer period of use, but I've found I rather do my browsing on a bigger screen.
It might be of use to those who occasionally need to check the web every now and then while on the move, but if the use is even a little more than that, I can imagine one taking a laptop instead.

Add to that the lowish processing power and memory of DS, and I can only imagine that the browsing will be quite slow too.
 
london-boy said:
Err... Don't take this personally, PC-Engine, but i do agree with you......... errr...

People have been texting and doing crap things on TINY mobile phone screens for years, the PSP screen in comparison is like a 90" Plasma display.

No offense taken. I was just responding to rabidrabbit. However since you brought up PSP's big screen, I would think browings webpages on PSP would be painfully slow without a touchscreen or stylus. Have you ever tried browsing webpages with only a keyboard? Or how about using the Dreamcast to browse webpages using the controller? It's not very intuitive to say the least. :LOL:

Add to that the lowish processing power and memory of DS, and I can only imagine that the browsing will be quite slow too.

DS has processing power greater than 99% of the cellphones out there and like I said the reason whey it's slow on cellphones is because of the type of wireless connection not because of processing power or memory. You only need lots of memory for many open browser windows really. Browsing speed is really bottlenecked by the connection and user interface instead of lack of memory or computing resources. In Japan you can browse the net on your phone at near DSL speeds. :oops:
 
rabidrabbit said:
Streaming content over net on a small lowres screen is ok, but really, browsing the majority of sites is a pain, no matter if they are optimised for such viewing.
I've done some web browsing on a SE P900 smartphone, and it's screen is among the biggest on phones today, and the experience is such I have no desire to surf with it often. In fact I don't think I've used it after the initial tries.
One might get used to it after longer period of use, but I've found I rather do my browsing on a bigger screen.
It might be of use to those who occasionally need to check the web every now and then while on the move, but if the use is even a little more than that, I can imagine one taking a laptop instead.

Obviously one will not be browsing the net on PSP for 10 hours straight, first of all because the thing will die on u begging for a recharge long before then, secondly because i have no idea what the price will be for browsing the net. Occasional email checking and gaydar messages checking will be enough :LOL:
 
PC-Engine said:
However since you brought up PSP's big screen, I would think browings webpages on PSP would be painfully slow without a touchscreen or stylus. Have you ever tried browsing webpages with only a keyboard? Or how about using the Dreamcast to browse webpages using the controller? It's not very intuitive to say the least. :LOL:

I don't quite see how the DS has any advantage surfing those websites designed for cellphones with a stylus anymore than doing the same on a PSP simply on a larger screen. If the PSP can access the normal web, I expect the use of the analog stick to be used like a mouse-stick on laptops. That is quite convinient when you get used to it in fact... ;)
 
Phil said:
PC-Engine said:
However since you brought up PSP's big screen, I would think browings webpages on PSP would be painfully slow without a touchscreen or stylus. Have you ever tried browsing webpages with only a keyboard? Or how about using the Dreamcast to browse webpages using the controller? It's not very intuitive to say the least. :LOL:

I don't quite see how the DS has any advantage surfing those websites designed for cellphones with a stylus anymore than doing the same on a PSP simply on a larger screen. If the PSP can access the normal web, I expect the use of the analog stick to be used like a mouse-stick on laptops. That is quite convinient when you get used to it in fact... ;)

Designed for cellphones means the webpages are designed for small low resolution cellphone screens and the navigation is designed for cellphones using a directional pad. It doesn't mean surfing on a cellphone is intuitive or fast. It just means it makes surfing possible. ;) The browser for NDS would have a much faster interface designed for NDS using the stylus. Nobody was saying surfing the net on a PSP is impossible. It'll just be very sloooow. Analog sticks are way too slow and cumbersome compared to a stylus or mouse regardless how you look at it. Like I said earlier. There are 3 main things holding net surfing on cellphones back and one of them is user interface so don't be surprised to see future cellphones with touchscreens. I think PSP will be at a major disadvantage in that regard.

I've used both the analog joystick on the DC and the odd thumb nimple on old laptops to surf webpages back in the day and I know firsthand what it encompasses. Of course you can get used to it to a certain extent, however the point is that it's tedious and not very intuitive at all. It's a step backwards. I guess you have a different idea of what convenient means...
 
To some a smaller screen and lower resolution are more inconvenient than using an analog stick to move the pointer.
The stylus is much better at operating the on-screen keyboard though.
How much will the web pages be optimised for viewing on a DS. The browser for DS might handle using the two screens like opening a new browser window on the second screen, but optimising the page content will be up to web page designers. Could the DS browser for example break a page with two frames so that the other frame is sisplayed on upper screen and the other on lower.
 
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