Does PSP take the shine off next year's Xbox 2 launch?

Jov said:
PC-Engine said:
You just don't get it man. 1. TG-16 games ran at 320x256 which is NOT a high resolution. 2. The LCD on the TE has a resolution of 400x270 which is HIGHER than what a TG-16 game outputs. 3. The screen is 2.6" so it isn't that much smaller than a GBA. As a matter of fact I have them sitting side by side right now just so I can see if there is any significant size difference. Surprisingly the TE's screen is the same height as the GBA SPs. Only difference is SPs screen is wider. SP aspect ratios is 3:2 TE is 4:3.

Check this site out for specs:
http://www.totalgames.net/pma/20618
Res: 256 x 256

Anyway it sounds like an impresses piece of hardware for its time, but looking at the release dates, its still (just) one generation behind. 16bit era started when the MD came out, which was a year before the PC-Eng GT.

On a side note, the PC Engine page is interesting as well:
http://www.totalgames.net/pma/18750
Res: 256 x 216

Those sites have some wrong and/or incomplete information. The PCE/TG16/TE/PCEGT all had the same specs. There were different resolution modes and simultaneous color display modes that the hardware supported. The hardware could actually display all 512 colors in one of the modes. That part about the TE using a CRT is wrong though. It actually used a flouresent tube shaped bulb for the backlight. Anyhow the TE LCD resolution is actually 400x270 and it used the mentioned tripixel structure.
 
PC-Engine said:
but $200 right now is still not a mass market price for a portable.
It certainly CAN be. The iPod is now selling well above GBA rates, and not a single one of them have been as low as $200.

You can make the case for "a portable gaming device like the GameBoy," but the portable electronics market itself has changed a lot in recent years, so that doesn't really say much. There are, of course, MAAAANY more factors to consider in bringing about a success like that, though.

A $200 price tag won't tell you enough anymore. It's now going to lean much more on "how they play the game," and with the PSP Sony certainly has a big juggling act ahead of them.
 
After witnessing very recent Halo events, if we get Halo3 within Xenon launch, that will allow MS to whip up the next level of Halo phenomena, i dont see PSP taking anything off. :LOL:
 
pahcman said:
After witnessing very recent Halo events, if we get Halo3 within Xenon launch, that will allow MS to whip up the next level of Halo phenomena, i dont see PSP taking anything off. :LOL:

Halo 3 in 12 motnhs is too soon. MS will hold Halo 3 to launch against PS3.

I agree the excitment for Halo 2 is huge, deserved and great for the industry. Good games deserve sales.
 
I should have posted this here instead of the other topic. So I will copy my post here as well. Its 2 more cents into the hat.

Macrosoft can probably be mildly confident. They will be betting on PC game semi-exclusivity for XBox2 (by way of XNA). They will be betting on amazing graphics (to most people's eyes). They will also be betting on antipicipation for Halo3 launch that will almost certainly coincide with PS3's North American Launch.
This is all unless Sony try to pull a Nintendo style "Connectivity!" gag, of course . In that case Macrosoft better pack their bags right now! :D

But I do agree a little with those who believe PSP will affect XBox2 launch, if only it is due to lost sales to wavering Sony fans that can't afford both. The real impact of this remains to be seen however.
 
There are a lot of Xbox people who may not necessarily be on board with Xenon.

One of the big reasons they got the Xbox is that it has superior hardware. They got it in spite of the gaming library, not because of it.

If the PS3 shapes up to be superior to Xenon by the time Xenon launches, will a lot of them hold off?

Will the lack of a hard drive or backwards compatibility make them hesitate to upgrade immediately?

For Xenon, MS is shifting emphasis to software, not hardware. Well what will that software lineup be, not just for launch but in the year or less before the PS3 launches?
 
A lot of people think that Xbox fans got the Xbox because of hardware, but this isn't really the case with 90% of the userbase. Most people bought it for the games, just like every other console that has ever existed.

People bought Dreamcast for NFL2K, Sonic Adventure, and Soul Calibur.

People bought PS2 for MGS2, GT3, and FFX.

People bought Xbox for Halo, DOA3, and PGR.

People will buy Xenon for PD0, Halo3, and PGR3.

It's just the way things work: Games are 50% of the battle. Branding/mindshare is 40%. Hardware is 10% IMO.
 
cthellis42 said:
PC-Engine said:
but $200 right now is still not a mass market price for a portable.
It certainly CAN be. The iPod is now selling well above GBA rates, and not a single one of them have been as low as $200.
Wrong. GBA usually sells about 3-5 times as much as iPod month to month. GBA actually outsells PS2 month to month currently, it's an unparalled success for handheld electronics... more GBAs have been sold than Pocket PCs, discmans, pdas or portable mp3 players in the market. In fact looking at the entire Game Boy line, it's outsold everything except cellphones.
 
jarrod said:
Wrong. GBA usually sells about 3-5 times as much as iPod month to month. GBA actually outsells PS2 month to month currently, it's an unparalled success for handheld electronics...
The iPod sold over 2 million this past quarter. (July-August-September) According to the NPD I could find(Here and here, which is the usual "people stating NPD numbers of message boards." Do you know of a better site that compiles these figures?), the GBA sold 195k/158k/527k--so 880k--and Europe and Japan undoubtedly did worse (Japan has only had just above 2 million sales in all of 2004 to date, and according to last year's financials from Nintendo, "The Americas" did almost twice as good as all "Other Regions"), so even if it's selling better it's not by much. (I admit I made my previous comment erroneously, as I wasn't looking at all the global figures when I said "well above") In Q2 2004, the GBA sold 2.3 million worldwide (according to Nintendo's financial statements--unfortunately they're slow with that), and while they got a recent boost due to dropping their price and the usual Pokemon-game infusion, they also have the next generation available almost immediately, so I'm not sure how current sales will measure.

I'm only talking in the "now" as the iPod is just hitting its stride, and the GBA has been fairly level this year and is going to start winding down. (Yes the DS is almost twice as much, but $70 isn't too cumbersome, and they get access to ALL DS and GBA gaming with it, so I think it will really dig in to GBA sales from here on in unless the GBA drops even more--to $50 or so.) Regardless, we have an established and "unparalleled success" that's been $80-100 for a while now selling right next to an MP3 player that has never been less than $250. That is my point about what the portable market is telling us now.

I'm not going to get into a debate about your other comments (outselling all Pocket PCs, discmans, pdas or portable mp3 players in the market) because I'm not sure whether you're talking about overall lifespans or month-to-month sales, and it would give me a migraine to uselessly track down all these numbers. But even just with quick searching I can find counter-examples. (PDA's sold better in April-June: 2.75 million to GBA's 2.3, "portable mp3 players" seem forecast to sell more than than GBA did in 2003 let alone 2004, which will invariably be less...) I can't vouch for the infallability of any of those numbers, but nor can you really make statements like you did without being specific and/or supplying statistics.

Regardless, "3-5 times as much month to month" is now just entirely incorrect and I expect to to be even more incorrect next quarter. (iPod projections are between 3.5-4 million in Q4, and in my personal opinion GBA's will probably only hold their Q3 sales--perhaps even lose some--in what would usually be a much stronger quarter due to DS interference.)

Where the PSP will fall is anybody's guess, but this is why I'm saying that we can't go simply by price at all anymore. There are too many other factors--including just plain "dumb luck"--that can make a huge difference. We might be able to make some better-guessing statements regarding "those who have bought portable consoles up until now" but that's the point--we're not just looking at them anymore.
 
Saying iPod's just now "hitting it's stride" after 3 years on market is a little disingenous. The accelerated sales come mainly from moving into the Japanese market, across the board price cuts and the new economy iPod mini release. Even so, unit sales don't come close to GBA's peak (every holiday season). "Right now" Xbox is also outselling PS2 in key markets, but that doesn't change the larger picture for either platform much. PS2 is around 75M while Xbox sits around 16M and GBA is around 56M while iPod has yet to crack 10M.

DS is going to be extremely supply restricted for the first 6 months at the least, and in the west it's being aimed at an older market as complimentary rather than supplementary to GBA. Looking at GBA's past sales they make nearly half their annual sales in the 3rd quarter alone, I'd be rather surprised if that changed this year. Last year GBA sold 4+ million units from October to December... in the USA alone. Nintendo's overall sales always seem to be 3rd quarter loaded, it's a clear trend. If you think GBA's only going to sell 2-3 million worldwide this quarter, get ready for a rude awakening.

For reference my information on GBA ouselling various other consumer electronics comes from a SCEI slide presentation last spring (in preperation for PSP). I'm not sure where Sony got their figures though I read it to mean lifetime sales (they didn't seperate GBA out from the GB line irrc).
 
I can see a lot of people buying the PSP instead of an iPod or in addition to an iPod.

Sony did say they wanted an iPod-killer and their music-only players so far have not caught fire.

PSP lets you play back music. Not as nicely but it offers you other stuff the iPods can't do. So some people will make that tradeoff. The fact that it costs less than any iPod doesn't hurt either.

But an NOA guy said they're not interested in putting out a device with a music player unless they can do at least as good a job as the iPod, which is the "gold-standard" in digital music.
 
wco81 said:
One of the big reasons they got the Xbox is that it has superior hardware. They got it in spite of the gaming library, not because of it.

I'd agree with this for the initial 1.5-2 years of the Xbox release as there were no games for ppl like me who didn't care for Halo, and almost this goes for 90% of Xbox owners I know.

wco81 said:
If the PS3 shapes up to be superior to Xenon by the time Xenon launches, will a lot of them hold off?

For those willing to only purchase one machine and prefer the superior tech, then most likely, given they are not as game centric in comparison. This would be a small percentage I would expect, e.g. buyers of DOA3 (Albeit some do genuinely like the game).

wco81 said:
For Xenon, MS is shifting emphasis to software, not hardware. Well what will that software lineup be, not just for launch but in the year or less before the PS3 launches?

I'd like to know see more new franchises on Xenon to keep the interest and not more FPSs.
 
But an NOA guy said they're not interested in putting out a device with a music player unless they can do at least as good a job as the iPod, which is the "gold-standard" in digital music.

Nintendo can easily turn a GBA SP into an iPod competitor with a few minor tweaks. It would have to have some kind of flashcard adaptor that allows you to plug an SD/MMC card for example into the game cartridge slot using said adaptor. SD cards are really small so the card can easlily and completely fit inside a GBA cartridge sized adaptor. They would also have to bundle the headphone jack adaptor with all new SPs. And finally they might have to add a high S/N ratio Sigmatel audio decoder chip into all new SPs. BTW SD cards are really cheap nowadays. I just purchased a 1GB Sandisk SD card a couple days ago for $50. 8)

Nintendo could even sell their own GBA flash cartridges instead of SD/MMC flash adaptors. Personally I like the adaptor idea better as I can reuse the SD cards in other devices that accept SD/MMC/CF media. GBA SPs pocket sized format is really a perfect fit for playing MP3s etc. not to mention the dirt cheap price of $80. ;)
 
wco81 said:
I can see a lot of people buying the PSP instead of an iPod or in addition to an iPod.

Sony did say they wanted an iPod-killer and their music-only players so far have not caught fire.

PSP lets you play back music. Not as nicely but it offers you other stuff the iPods can't do. So some people will make that tradeoff. The fact that it costs less than any iPod doesn't hurt either.

But an NOA guy said they're not interested in putting out a device with a music player unless they can do at least as good a job as the iPod, which is the "gold-standard" in digital music.

Agreed, as someone might have stated here previously or in another thread, Sony's approach in releasing the PSP is very PS1 or probably more PS2 like in capturing the market. Give the consumer features they almost can’t refuse.

How many bought a PS2 for the DVD capability initially? I'm sure it’ll not even come close to that level for UMD, but replace the analogy with Music/MP3. With the portable music trend like the iPod going up, even if the PSP sells 1-to10 compared to the iPod, it’s still a great marketing feature.

Now combine this with gaming and movie on-the-move (which is a first and a real attention getter), you have the best of 3 worlds. :LOL:

With WiFi, imagine in the future Sony releases an Internet App & some form of portable input device for countries/cities with high level of wireless hotspots (actually suits the NDS better due to the stylus). I can imagine how handy this will be as I’ve had moments while out and about where I’d wish I had net access to lookup instant info, get a contact address/phone #, etc… Another killer app anyone??

Thus, it’s really difficult to conceive the PSP failing.
 
I'm sorry to have to break it to you but UMD movies will effectively be DOA. I think there's only about 10 people on the planet that will buy UMD movies that can't also be watched on television. MP3 playback is a nice distraction, but very few people will buy a PSP for that purpose. PSP is friggin HUGE in size for an MP3 player. :LOL:
 
PC-Engine said:
I'm sorry to have to break it to you but UMD is effectively DOA. MP3 playback is a nice distraction, but very few people will buy a PSP for that purpose. PSP is friggen HUGE in size for an MP3 player. :LOL:


I have a Sony MP3 player which ~ half the size of my Nokia 7250i, so I completely understand your MP3 player comment.

Ppl might not buy it due to UMD and/or MP3 alone, but combine it with the main gaming factor?? It will only help their cause in pushing the PSP.
 
Jov said:
PC-Engine said:
I'm sorry to have to break it to you but UMD is effectively DOA. MP3 playback is a nice distraction, but very few people will buy a PSP for that purpose. PSP is friggen HUGE in size for an MP3 player. :LOL:


I have a Sony MP3 player which ~ half the size of my Nokia 7250i, so I completely understand your MP3 player comment.

Ppl might not buy it due to UMD and/or MP3 alone, but combine it with the main gaming factor?? It will only help their cause in pushing the PSP.

Yes it'll help PSP sales by maybe 5%, but it certainly isn't going make or break it which I assume you were getting at with this statement.

Thus, it’s really difficult to conceive the PSP failing.

BTW I think a GBA SP with MP3 playback would be a MUCH better music player than a PSP. If only Nintendo would get off their @sses and release a cartridge with MP3 decoding software with builtin flash card slot, we'd all be able to enjoy music on our SPs. There are already 3rd party devices out there but they all add a lot of bulk to a SP and stick out like sore thumb.
 
PC-Engine said:
Yes it'll help PSP sales by maybe 5%, but it certainly isn't going make or break it which I assume you were getting at with this statement.

We don't know that until its released world wide. You could have said the same thing for the PS2 regarding the DVD before it was released.
 
Jov said:
PC-Engine said:
Yes it'll help PSP sales by maybe 5%, but it certainly isn't going make or break it which I assume you were getting at with this statement.

We don't know that until its released world wide. You could have said the same thing for the PS2 regarding the DVD before it was released.

Difference is you can watch your DVD movies on television. ;)
 
The PSP will have its work cut out for it in order to challenge the GBA's success in portable movie sales. Majesco has been selling a good many shows with their GBA video player.
 
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