london-boy said:Ok uhm sorry to sound on-topic, but after about 40 pages of thread pertaining PS3, has the question been answered?
Does Cell Have Any Other Advantages Over XCPU Other Than FLOPS?
:smile:
Well, there will be no definitive answer to that question. There will always be some applications for which Xenon is faster than CELL and some which CELL is faster than Xenon. So people will argue forever.
My opinion is that on balance CELL will be significantly higher performance for the type of workloads that Sony was targeting (e.g., physics, GPU assist, video decode/encode, encryption/decryption, AI, etc.) Part of this is due to the high number of execution engines in CELL (i.e., all the FLOPS that everyone talks about). But I also believe that CELL did a much, much better job on attacking the "memory wall" problem. Bandwidth both internally and externally is significantly higher for CELL and as I pointed out in my previous post, the LS was designed for much higher performance (lower latency & higher bandwidth) that the Xenon L1/L2 architecture (again for the workloads Sony was targeting).