Fox5 said:When I play games in 1280x720 on my monitor, assuming that scaling is disabled, my games come out with black bars.
"scaling" implies that he's using a fixed pixel display, in other words, an LCD monitor.thats great!
how to ensure that the Scaling is disabled? its in-game option or monitor (cant see nothing like that in mine, iiyama Pro410) ?
CRTs have no concept of aspect ratios at all. Theoretically, an analog signal has infinite resolution horizontally (assuming infinite signal bandwidth and no noise). Simply put, the CRT would be unable to differentiate between a 16:9 720P screen mode and a standard 4:3 720 lines tall screen mode, and would adjust both of them to cover as much as possible of the screen vertically, leading to a squashed 16:9 screen where people look very thin in their face.dskneo said:i thought if i try to play a console game at 720p in my monitor, it would show 16:9 black boxes on top and bottom. i guess not...
Guden Oden said:CRTs have no concept of aspect ratios at all. Theoretically, an analog signal has infinite resolution horizontally (assuming infinite signal bandwidth and no noise). Simply put, the CRT would be unable to differentiate between a 16:9 720P screen mode and a standard 4:3 720 lines tall screen mode, and would adjust both of them to cover as much as possible of the screen vertically, leading to a squashed 16:9 screen where people look very thin in their face.dskneo said:i thought if i try to play a console game at 720p in my monitor, it would show 16:9 black boxes on top and bottom. i guess not...
LCD and other discrete pixel technologies sample the analog input signal and convert it to a digital signal instead. They can thusly figure out the screen resolution and could at least theoretically be able to differentiate between different aspect ratio screens. It would be up to the monitor itself to actually do it though, some might automatically scale all video to fit the screen fully anyway.
dskneo said:Fox5 said:When I play games in 1280x720 on my monitor, assuming that scaling is disabled, my games come out with black bars.
thats great!
how to ensure that the Scaling is disabled? its in-game option or monitor (cant see nothing like that in mine, iiyama Pro410) ?
Single link DVI has a bandwidth limit of 165MHz. The VESA monitor timing standard states that a 1600x1200@60Hz display has a pixel rate of 162MHz. That's probably the origin of this misconception. The closest VESA timing to 1080p is "W-UXGA" 1920x1200@60Hz. DVI can handle this resolution only by using the newer "reduced blanking" timing specification. OTOH, VGA has no specific bandwidth limit, by virtue of being analog. What that means is its bandwidth is limited by properties such as cable conductivity, transmission line termination, cable length, and other stuff that makes analog a black art.london-boy said:I can't believe that, after all that's been said and clarified on here, especially by yours truly, people are still going on about how HDMI can't handle 1080p at 60Hz, while saying that VGA can!!
The 162MHz requirement was for the "old" timing specifications, which catered for CRT monitors. In this case the 162MHz includes a significant amount of "blanking time" to allow the electron beam to zig-zag across the display area. DVI connection are predominantly for LCD (or similiarly "digital" displays such as DLP, plasma, OLED, etc.) which have no need for such lengthy blanking periods. Hence, VESA came up with what's called the "Coordinated Video Timing" (CVT) standard which minimized the blanking period. Under these new timings, 1920x1080@60Hz now requires only 138.5MHz, and 1920x1200@60Hz takes 154MHz.Fox5 said:1920x1080 requires 8% more bandwidth than 1600x1200, if 1600x1200 requires 162Mhz then the increase to 165Mhz just isn't enough bandwidth for 1080p.
I for one am not saying that. I'm just saying that the only current reasonably priced 1080p TV can't handle it. I think the $13K Sony Qualias can, but I think Sony is targetting a slightly larger market.london-boy said:I can't believe that, after all that's been said and clarified on here, especially by yours truly, people are still going on about how HDMI can't handle 1080p at 60Hz, while saying that VGA can!!