Dispatches From the Console Wars

pipo

Veteran
Interesting read: http://ncroal.talk.newsweek.com/default.asp?item=283363

Now that Playstation 3 and Xbox 360 are both on the market, publishers, developers, analysts and gamers are trying to figure out one thing: which of these two powerhouses is going to come out on top? (We'll address the Wii separately.) Microsoft has an early lead thanks to its yearlong head start. But is that enough to be the winner when all is said and done? Maybe not.

And I found this part rather revealing...

Moore's job, however, was made easier by the fact that for the greater part of this year, PlayStation chief Ken Kutaragi hadn't finalized the business terms for independent publishers on the PS3. And without that, he was reluctant to greenlight any expenditures on Western third-party exclusives. In previous generations, Kutaragi's slowness hadn't been much of a problem because the first two PlayStations launched in Japan 8-12 months ahead of North America, leaving plenty of time to nail things down with Western publishers. But with the PS3 launching in North America just a week after Japan--and a year after a fiercely competitive Microsoft--Kutaragi's tardiness became a major issue.

We've learned that Take-Two and Rockstar Games were interested in continuing their longtime relationship with Sony, in which they premiered their Grand Theft Auto games on PlayStation platforms exclusively for 6-12 months before bringing them to other systems. Also, Ubisoft was interested in making Assassin's Creed, due in stores next spring, exclusive to the PS3. But neither company's top executives--all extremely important figures in the games industry--could get an answer from Kutaragi. PlayStation's Japanese headquarters was effectively radio silent, and without Kutaragi's signoff, the normally independent American and European branches had no authority to reach agreements on the exclusives they believed could be valuable to the PS3 cause.

Anyways, pretty good read.
 
If that's true....and I have a lot of doubts about it...then Ken's head is on the chopping block if 3 doesn't do as well as Stringer expects.

I would imagine a lot fo the western developer contratcs are handled directly by SCEA and SCEE, with their own budgets and freedom to operate outside of SCEI's strict control in securing titles and exclusivity.

It seems odd that Kutaragi would have to greenlight contracts for stuff like GTA4...
 
If that's true....and I have a lot of doubts about it...then Ken's head is on the chopping block if 3 doesn't do as well as Stringer expects.

Another reason for doubt was Assassin's Creed was mentioned at X05 before the 360 launch. Maybe they looked to moving it to a timed exclusive, but even the having 360 controllers floating around seemed to retard the idea of outright exclusive.

But man alive, the backdoor corporate stuff is interesting. Pass the popcorn and tums!
 
We really feel like we're well positioned to contribute platform-defining games from a first-party standpoint, and we're not dependent on third-party community to the degree that a Microsoft would be. That being said, you would be crazy to say that you would never entertain or not welcome exclusives. It's just a question of how deep into your pockets do you have to reach to secure that? Desperation breeds deep pockets. Confidence breeds the opposite. When it makes sense, you do the deal. When it doesn't, you pass."

This definitely goes with the other quotes above.
 
The article is already wrong in several points on just the first two paragraphs. MS has sold through more than those numbers as NPD isn't fully accurate; and they've already passed 6 million several weeks ago, so they don't need to sell 5 million consoles in two months to make it to 10. And then they even have the face to quote a Sony perosn on how they haven't believed MS hitting their target. They're also wron in X360 selling below Xbox; it actually sells more units per month by now, but had a shortage in the firts few months.

So how can we take the rest seriously? To think that Sony lost all their exclusives because Kutaragi hasn't signed a few papers? Oh sure, it's probably also the reson why the next Splinter Cell will be an x360 exclusive instead of staying multiplatform. B*****t.
 
MS has sold through more than those numbers as NPD isn't fully accurate
Maybe these numbers are not accurate on their own, but comparing 2 NPD numbers from the same samples is a fairly legitimate way to read the trend in terms of statistics.
 
VG Charts has their hardware figures up for October:

http://www.vgcharts.org/usamonthly.php

Console Month Total
DS 407,000 7,459,500
PS2 277,500 41,087,500
X360 242,000 3,208,000
GBA 200,500 38,399,000
PSP 147,000 5,995,000
GC 37,000 12,235,500
XB 5,000 15,882,500
Total 1,316,000

Noteworthy also is that the 360 tops the software charts this time, narrowly beating the PS2, which in turn beats the DS. This too confirms the general idea of the article - software selling good on 360, hardware not so much.

But I'm sure we'll see some spikes during November and December.
 
Gears is released and has lived up to the hype, there's a huge marketing campaign starting up, and PS3 supplies are lower then expected - I'd be surprised not to see good X360 sales for this Christmas.
 
well, +1 for Nov for me ;) After seeing a fairly drap PS3 launch, I don't really feel keen on waiting another six months or so for "next gen" to start.

I think that's going to be the attitude of more than a few gamers, especially since GoW and others are starting to come through as games which will be considered top of this gen.
 
VG Charts has their hardware figures up for October:

http://www.vgcharts.org/usamonthly.php

Console Month Total
DS 407,000 7,459,500
PS2 277,500 41,087,500
X360 242,000 3,208,000
GBA 200,500 38,399,000
PSP 147,000 5,995,000
GC 37,000 12,235,500
XB 5,000 15,882,500
Total 1,316,000

Noteworthy also is that the 360 tops the software charts this time, narrowly beating the PS2, which in turn beats the DS. This too confirms the general idea of the article - software selling good on 360, hardware not so much.

But I'm sure we'll see some spikes during November and December.

360 hardware sales are solid and consistent, which is what you want as a hardware manufacturer. No other console has been as consistent, except for the PS2. It only looks "poor" in face of the incredibly selling PS2.
 
Maybe these numbers are not accurate on their own, but comparing 2 NPD numbers from the same samples is a fairly legitimate way to read the trend in terms of statistics.

That isn't really what the article was doing though.

It's wrong on a number of points, mainly MS's 10mil target is shipped #'s, not sold through.
 
Anyone knows if this site is accurate ? They are updating their estimates every minute.




Where that site gets it's numbers is a total mystery, though it does seem to be pretty accurate, and has always been for as long as I've ever looked at it, which is around 6months or so I think.
 
Where that site gets it's numbers is a total mystery, though it does seem to be pretty accurate, and has always been for as long as I've ever looked at it, which is around 6months or so I think.
:LOL: The source of this site is the internet. It 's just a poll.
 
There is a poll, but it has nothing to do with the sales numbers as far as I can tell. I don't have any idea where they get those figures from, though. How can they? I don't think store clerks are checking each one in onto the site or anything. :LOL:
 
There is a poll, but it has nothing to do with the sales numbers as far as I can tell. I don't have any idea where they get those figures from, though. How can they? I don't think store clerks are checking each one in onto the site or anything. :LOL:
Oh, now I see it--yeah, the poll is not how they arrive at the sales numbers.

I would imagine they get the sales numbers by questimating and predicting based on available data. It surely isn't scientific.
 
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