Save memory, produce more detailed models and speed up processing all at the same time. It sounds too good to be true, and yet thats what being promised with direct 3d 11. They went on to say that the Xbox 360 is compatible with this implementation but im not sure how far the compatibility goes.
The documents I saw from AMD and Microsoft seem promising, and yet I still have to question (and hopefully recieve answers) on how we might take one underused tessellation engine on the Xbox 360 and put it to use.
So yea, I have some questions perhaps someone whos knowledgeable could please answer them so I can put this confusing matter to rest.
1. How far apart are the promises in the documentation and the reality we might see in the field? Whats the reality of tessellation as of today?
2. Are there other benifits to Tessellation to the Xbox 360 beyond the models themselves such as "Easier development of models?" and perhaps reduced disk space usage. From my laymans perspective it does seem like a form of procedural generation.
3. If you implement tessellation on the Xbox 360, what does it mean from the perspective of crossplatform equality with the PS3? From this, is it worth it for a Xbox 360/PS3 cross platform title?
The documents I saw from AMD and Microsoft seem promising, and yet I still have to question (and hopefully recieve answers) on how we might take one underused tessellation engine on the Xbox 360 and put it to use.
So yea, I have some questions perhaps someone whos knowledgeable could please answer them so I can put this confusing matter to rest.
1. How far apart are the promises in the documentation and the reality we might see in the field? Whats the reality of tessellation as of today?
2. Are there other benifits to Tessellation to the Xbox 360 beyond the models themselves such as "Easier development of models?" and perhaps reduced disk space usage. From my laymans perspective it does seem like a form of procedural generation.
3. If you implement tessellation on the Xbox 360, what does it mean from the perspective of crossplatform equality with the PS3? From this, is it worth it for a Xbox 360/PS3 cross platform title?