Sounds like frame drops on Xbox One are rare as very small. It's an interesting spot to sit. Is a drop in resolution worth constant 60fps in this case?
prolonged stretches of 50-60fps play possible on Xbox One
Sounds like frame drops on Xbox One are rare as very small. It's an interesting spot to sit. Is a drop in resolution worth constant 60fps in this case?
Realistically both options are identical.. the jump from 900 to 1080 is barely noticeable and the drop from 60 to 55 on rare occasions is not noticeable. So sure its 100% worth it since an insignificant change gives them a huge marketing advantage since 1080p is the indoctrinated next gen benchmark.
It too bad Blizzard didn't use some of the PS4 overhead for something else. It could be rendering internally at 80fps, but that is wasted.
So ... DF didn't have any leveled characters from the first game to auto-import? Or am I completely mistaking the way Destiny allows characters to travel between systems? That would have given them a huge jump on being able to test out the later levels.
But it would have been a bit tougher to find at least 3 other players with similar levels to be able to meet up and perform the MP tests. I can sort of understand why they didn't go for MP testing.
They likely felt pressured on getting out an article within the launch time window instead of doing the analysis everyone really wants.
As of today, "cross-brand" and "cross-generational" transfers have been enabled for Diablo III on supported PlayStation® and Xbox® platforms. These transfers will allow players to export their save data from Diablo III on the PS3™ and Xbox 360™ and import it to Ultimate Evil Edition on the PS4™ or Xbox One™.
Nope. I wasn't mistaken with the features of Diablo 3: Ultimate Evil Edition. Diablo III: Pick Your Platform, Keep Your Save.
I guess DF never played the first Diablo 3 then.
You wrote DESTINY.
It too bad Blizzard didn't use some of the PS4 overhead for something else. It could be rendering internally at 80fps, but that is wasted.