It is not a case of game breaking but rather when you put it side by side next to kz3, you would see all the the shortcomings of crysis 2 a lot more clearly. Sub HD, low res DOF, strong aliasing, pop ins, lack of AF and flat textures are just some standout issues in the demo. Then again, we all have different standards.
My point was very specific about his claims of the graphical issues effecting gameplay, nothing more.
I agree the demo has it's issues, I've mentioned a couple of them in the Crysis 2 thread, but to turn the current topic of DF's analysis into some kind of comparison thread is unwarranted.
He raises some valid points so just because more people are disagree with him doesn't make him wrong. A lot of things here are speculations anyway.
The way I see, what points he does have are by coincidence and nothing more. I mean when you point out so much of a game as flawed (whether or not it really is), you're bound to hit some valid points in the end. His intentions are very clear and can be seen by some of his ignorant comments.
If these points could be discussed in an intelligent and open manner, then great, but I haven't seen any such intent.
KZ3 has a lot more dynamic lights on screen from what I have observed, Crysis 2 does have better lighting as in HDR and GI and I believe that's the double edged sword which should not be used here.
None of the comparisons should be used here. The direction each developer has taken in how they prioritize their engine and especially the artistic direction used in each game are far too different IMO to be compared accurately especially based on one single level in a demo that seems to be older code. Not to mention how pointless I think it is to compare a studio's first attempt on console with a multi-platform game versus a 1st party studio who has had experience on the platform they are developing on.
The whole thing is beyond silly and has no place in this thread, that's always been my point. I'd much rather discuss the article at hand, the points it brings up, and maybe some things I would like to see in future tech analysis articles. I'd be saying the same thing if he dragged Crysis 2 into a discussion about DF's analysis of KZ3.
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