The problem doesnt seem to occur in the pc version, only at the start/once (shader compilation i think he said). I think the stutter once in a while on the xsx shouldnt have to happen, atleast not due to its hardware.
Between XSX and PS5, go with the PS5. Regarding graphics mode, id think halving the framerate to 30fps might not be worth it to everyone. 60fps does make this game really come to live, but on the other hand so does RT as theres so much relfective surfaces throughout the game (almost everything? ).
A question, what settings do the PS5/XSX versions run when in performance/60fps modes? I assume the low settings was with graphics/RT mode, but the graphics settings do default to higher when running 60fps/no RT mode?
Between XSX and PS5, go with the PS5. Regarding graphics mode, id think halving the framerate to 30fps might not be worth it to everyone. 60fps does make this game really come to live, but on the other hand so does RT as theres so much relfective surfaces throughout the game (almost everything? ).
A question, what settings do the PS5/XSX versions run when in performance/60fps modes? I assume the low settings was with graphics/RT mode, but the graphics settings do default to higher when running 60fps/no RT mode?