What? Ins't the point of comparisons to show the difference between different platforms? What's they point in comparing on the exact same settings without exploring watch each platform actually can offers you?
Alex is seeing that he (but maybe not DF as a whole?) will not compared the Boxes to the PC anymore as per Microsoft request.
Not sure what to think about this.
If you listen to what he said.
MS asked him not to share the settings that Microsoft shared with him. They didn't ask him not to share settings he would have figured out on his own if Microsoft didn't share those settings with him. Microsoft is absolutely fine with the latter.
That's a key difference. Of course, once MS shared the exact console settings with him, it's not like now he can try to figure out what settings it's running and then share that, eh?
So, why would they do this? I can only guess that MS and/or Asobo wants to avoid the headache of a gamer on one platform or the other constantly asking why X setting isn't available on Y platform. Or even if they have the same setting options available on both platforms, constant questions about why X configuration was chosen for Y console instead of T configuration which some user on the internet thinks would be a better choice.
I wonder if Sony would also ask something like this? Then again, as secretive as Sony are about some things, I have a hard time imagining them sharing the EXACT settings that say HZD runs at on console compared to what is available on the PC version.
Personally, I think console games should just expose graphics configuration settings like PC games and let the gamer choose what graphics they want and what level of performance they want. But then, that goes against what many people consider as the console experience (just run it and let someone else determine what graphics level and performance you should play at).
Regards,
SB