When I played the beta I wasn't 70 yet by the time I was inside the final zone (
). Difficulty was one notch above hard, whatever the hell it's called now (why couldn't they have kept the old labels and just re-defined them? GNH!) It was fairly rough with the gear I had, so after dying to random elite pack I got mad and didn't play for a week or two, then re-started only to remember that mobs now scale according to your level and not the zone you're in so there should have been no difference... Still, it felt easier, maybe blizzard did something in a patch or whatever. At 70 I got many new items which were considerably better, making the game much easier. I made it down to the point where the beta ends without any real problems after that, on the same difficulty level.
How does the difficulty of the game affect the loot that drops? Diablo items have no visible item level like in world of warcraft for example, so it's difficult due to randomization to tell how gear improves just by eyeballing the drops I get...
pandemonium fortress
How does the difficulty of the game affect the loot that drops? Diablo items have no visible item level like in world of warcraft for example, so it's difficult due to randomization to tell how gear improves just by eyeballing the drops I get...